FF XI - A Few Nagging Questions

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Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Damaeus wrote:
>
> Maybe it's something like the whole usenet debate of top-posting,
> signatures more than four lines long, overquoting, or whatever. I get the
> sense that a lot of times, the people complaining are just wanting to
> parrot the "rules" they were first exposed to... a kind way for them to
> show that they're not clueless newbies, when it actuality they're making
> themselves out to be self-proclaimed 'net nannies.

Perhaps those you label "net nannies" have a different perspective and
a valid reason
for complaint. Those rules you so glibly dismiss, were never really
rules to begin with,
merely norms that became accepted standards because they succeeded in
fostering
clear exposition and minimizing misunderstandings. Something even
clueless newbs
should have an interest in maintaining.
 
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Damaeus wrote:
> In news:comp.sys.ibm.pc.games.rpg, i own a yacht <me@privacy.net>
posted on
> 1 Feb 2005 03:00:45 GMT:
>
> > yeah, it is. but people who find it rude are dicks. seriously. you
can
> > filter it off and never see anyone examine you. but lots of people
leave
> > it on just so they can whine about it.
>
> A guy I talked to within the game says he checks people all the time.
He
> didn't mention whether anybody had ever slapped him for it or not. I
think
> I saw in the settings somewhere where you can make yourself anonymous
and
> hide everything about yourself. Seems like people would do that.
>

This particular issue is, I believe, mostly a carry over from the
ettiquette of the MUDs that everquest and subsequently FF11 were based
off. The majority of DIKU MUDs allowed but did not encourage antisocial
activities like player killing and pickpocketing, and inspecting was
taken as a sure indication of someone sizing you up to either rob you
or kill you.

The prevailing attitude carried over into everquest, where none of
these things are possible (except on pvp servers where it's more
obvious, and I believe, to this day has a decent likelihood of getting
you killed if you try it), and has kept on from there, even though very
few people actually think about *why* they consider it rude for someone
to inspect them. It's even weirder in some cases in that people who
have their entire character profile, equipment and history available on
the net at places like eqrankings still get annoyed when people inspect
them.
 
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Damaeus wrote:
> In news:comp.sys.ibm.pc.games.rpg, i own a yacht <me@privacy.net>
posted on
> 1 Feb 2005 03:00:45 GMT:
>
> > yeah, it is. but people who find it rude are dicks. seriously. you
can
> > filter it off and never see anyone examine you. but lots of people
leave
> > it on just so they can whine about it.
>
> A guy I talked to within the game says he checks people all the time.
He
> didn't mention whether anybody had ever slapped him for it or not. I
think
> I saw in the settings somewhere where you can make yourself anonymous
and
> hide everything about yourself. Seems like people would do that.
>

This particular issue is, I believe, mostly a carry over from the
ettiquette of the MUDs that everquest and subsequently FF11 were based
off. The majority of DIKU MUDs allowed but did not encourage antisocial
activities like player killing and pickpocketing, and inspecting was
taken as a sure indication of someone sizing you up to either rob you
or kill you.

The prevailing attitude carried over into everquest, where none of
these things are possible (except on pvp servers where it's more
obvious, and I believe, to this day has a decent likelihood of getting
you killed if you try it), and has kept on from there, even though very
few people actually think about *why* they consider it rude for someone
to inspect them. It's even weirder in some cases in that people who
have their entire character profile, equipment and history available on
the net at places like eqrankings still get annoyed when people inspect
them.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

i own a yacht wrote:
>
> Briarroot <woodsyl@iwonantispam.com> wrote:
>
> > Or eliminate the ability to inspect altogether. Then if one player
> > wanted to know what another was wearing, they would have to start
> > an actual *conversation* with them. Imagine the novelty in that!
> > <sarcasm intended>
>
> yeah. and then imagine the novelty in it after your sixth month of
> playing.

If think talking with other people is inconvenient or boring, why
are you playing an MMO? Some of us enjoy socializing and meeting
new people; it never gets old. A desire to find out what special
gear a stranger is using is a great excuse to start a friendship.
Which is not something you'd understand, is it?
 
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extrarice <none@yourbusiness.com> writes:
> On 2005-01-31 19:00:45 -0800, i own a yacht <me@privacy.net> said:
>
> > In comp.sys.ibm.pc.games.rpg extrarice <extrarice@gmail.com> wrote:
> >>
> >> Yes, generally it's considered rude or invasive to randomly "check"
> >> other players, unless they have a bazarr (putting things in their
> >> inventory up for sale) or have the "invite" flag on.
> >
> > yeah, it is. but people who find it rude are dicks. seriously. you can
> > filter it off and never see anyone examine you. but lots of people leave
> > it on just so they can whine about it.
>
> You're entitled to your own opinion (as everyone else is), but I was
> thinking more of the culture shock that happened when FFXI was opened
> up to North America. The sudden influx of rude, obnoxious North
> American players was quite a shock to the Japanese players already
> there. And it seems like it just gets worse every day, though when
> World of Warcraft came out, a lot of them moved to that MMORPG.

Having played FFXI for 6 months a year ago, I still fail to grasp
the idea that checking someone is considered rude. What do they want
to hide? It's not like I was peeking into their pockets, I'm just
looking at what they are wearing.

There were obnoxious people from all countries, Japan being no exception.

--
Niko Wellingk
 
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On 2005-02-02 15:49:37 -0800, Niko Wellingk <naw@dna.removeme.fi> said:

> Having played FFXI for 6 months a year ago, I still fail to grasp
> the idea that checking someone is considered rude. What do they want
> to hide? It's not like I was peeking into their pockets, I'm just
> looking at what they are wearing.
>
> There were obnoxious people from all countries, Japan being no exception.

It's a cultural difference. Consider that Japanese people don't even
call eachother by (what we call) their first name, unless they are
very, very close friends. It's not a matter of hiding something, it's
just something that's not expected by that culture. Japananese culture,
for good or ill, focuses on respect and politeness when in public.
There is an order and a proper, organized way of doing things. Then all
of a sudden, the NA client is released, and thousands of people who
know very little about respect and politeness start exploring
Vanna'diel. An anecdote: A friend of mine starts playing the game and
creates her character. The very first person that she walks past
/checks her and says "Spare stuff????!!"
Anyhow, the NA client has been out for a while, and most Japanese
players are now used to the way the typical NA player behaves (or they
are /anon and hang out in the advanced areas, away from the newer
players). And I agree that Japan also has obnoxious people, but the
amount is far fewer than other countries.

--
Email: extrarice at gmail dot com
 
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In news:comp.sys.ibm.pc.games.rpg, extrarice <none@yourbusiness.com> posted
on Wed, 2 Feb 2005 17:33:06 -0800:

> An anecdote: A friend of mine starts playing the game and creates
> her character. The very first person that she walks past /checks
> her and says "Spare stuff????!!"

Good grief! As needy as I am for stronger weapons and armor, I have not
resorted to begging others for it. Yes, that would definitely annoy me!
--
Windblade of Windurst on the Odin server
Level 6 Elvaan Warrior
 
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In news:comp.sys.ibm.pc.games.rpg, Arnulf Guenther Jr. <arnulfg@gmx.net>
posted on Wed, 02 Feb 2005 16:13:18 -0800:

> When you leave your hometown there is usually a guard standing next to
> the gate whom you can ask to cast Signet onto you. Under this spell
> all your experience kills gains you also crystals and conquest points.
> It wears off after 1-3 hours (depending on your rank).

Yeah, I started doing that around Level 3, I think. Oh, and it wasn't
until Level 4 that I realized I could actually see how my opponent's HP was
holding up. Having seen that, I probably would have been running from a
lot fewer battles and probably would have been killed off a lot less
frequently.

> Crystals are a valuable resource and are used up constantly (actually
> they are the catalyst for most craftskills). You can sell them for
> profit on the auction house.

Yeah, I found that out when I visited the bonecrafters guild. I learned
how to craft a shell ring. It cost me $180 in supplies to craft one, and I
thought, "Oh goodie I can sell it for probably 500!" But I got to the
auction house and people were only selling them for $200. Talk about a low
profit margin. I used odd pricing. I priced mine at 195.

> That "hamburger" icon indicates you are under the effect of food.
> Food in this game boosts your stats (like STR, DEX, Attack, MP, etc.).
> And their effects depend on the food you consumed. THey last between
> 3, 5, 30, and 180 minutes.

The Rarab Tail boosts strength, I think, by 1 and reduces vitality by 3.
Must be bad eating. I was unable to eat the "tender" crab meat.

> Question mark shows a character that hasn't been played over 5 days or
> so.

Mine disappeared after I used the auction house for the first time.

> > 3. Does this game use classic Final Fantasy items such
> > as potions, hi-potions, remedy, eye drops, etc...?
> > So far I haven't located any, not that I could
> > afford anything useful with only 62 gil to my name.
> >
>
> Yes. But they are very expensive. And the cool-down for using
> potions is long. The most useful items in this regard are silent oils
> (you can sneak past sound-aggro mobs), prism powders (makes you
> invisible), echo drops (removes silence).

Antidotes will do me a world of good. I was fighting a crawler who was an
"even match" but he got better shots in on me. I returned to home and ran
back to him while his HP was still recovering. I attacked again and killed
him with 26HP left over, but he'd belched out a cloud of poison gas. So I
ran back to the outpost, sold three spools of silk to get enough gil to buy
a couple of antidotes. I waited until my HP was down to 2 and consumed the
antidote to keep from dying.

I figure I'll be able to find items to prevent poisoning, stone, silence
and other status ailments at some point. It doesn't seem like "stone"
actually turns you to stone in this game, at least it hasn't done it to me
yet.

> They are still expensive though, since they are crafted and prices
> off NPC merchants are ridiculous high for newly started chars...

No doubt! And there seems to be only a certain amount of the items. I
think I've bought almost all the antitodes at the outpost in East
Saturabaruta or whatever it's called.
--
Windblade of Windurst on the Odin server
Level 6 Elvaan Warrior
 
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On 2005-02-03 02:17:29 -0800, Damaeus <no-mail@hotmail.invalid.net> said:

>> That "hamburger" icon indicates you are under the effect of food.
>> Food in this game boosts your stats (like STR, DEX, Attack, MP, etc.).
>> And their effects depend on the food you consumed. THey last between
>> 3, 5, 30, and 180 minutes.
>
> The Rarab Tail boosts strength, I think, by 1 and reduces vitality by 3.
> Must be bad eating. I was unable to eat the "tender" crab meat.

That item is used in the Cooking craft to make better meals. Though I
think Mithra might be able to eat it (they are the only race that can
eat uncookd fish).

>>> 3. Does this game use classic Final Fantasy items such
>>> as potions, hi-potions, remedy, eye drops, etc...?
>>> So far I haven't located any, not that I could
>>> afford anything useful with only 62 gil to my name.
>>>
>>
>> Yes. But they are very expensive. And the cool-down for using
>> potions is long. The most useful items in this regard are silent oils
>> (you can sneak past sound-aggro mobs), prism powders (makes you
>> invisible), echo drops (removes silence).
>
> Antidotes will do me a world of good. I was fighting a crawler who was an
> "even match" but he got better shots in on me. I returned to home and ran
> back to him while his HP was still recovering. I attacked again and killed
> him with 26HP left over, but he'd belched out a cloud of poison gas. So I
> ran back to the outpost, sold three spools of silk to get enough gil to buy
> a couple of antidotes. I waited until my HP was down to 2 and consumed the
> antidote to keep from dying.

Something you could do, if you're close to a city, is go into your Mog
House. It automatically refills all your HP. Go in, and if the Poison
doesn't wear off before you're almost dead again, leave then re-enter
your Mog house.

> I figure I'll be able to find items to prevent poisoning, stone, silence
> and other status ailments at some point. It doesn't seem like "stone"
> actually turns you to stone in this game, at least it hasn't done it to me
> yet.

Stone is an environmental attack, like Ice or Fire.

--
Email: extrarice at gmail dot com
 
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"extrarice" <none@yourbusiness.com> wrote in message
news:36chf9F4vhu9bU3@individual.net...
> On 2005-02-01 22:01:52 -0800, Damaeus ala Windllade
> <no-mail@hotmail.invalid.net> said:
>
>> I must be on the Odin server because right after the game loaded and I
>> appeared where I left off, the log window said "Welcome to Odin!"
>
> Yep, you're on Odin.
>
>> No, that wasn't SanD'oria. It was that area west of Windurst. If the
>> names weren't so goofy I might be able to remember them more easily. If
>> you go through the Shiva Gate and hang a right, there's a path that
>> eventually leads to an outpost. There seems to be no way to go inside
>> the
>> outpost, but there's a guy there selling eyedrops, potions and a couple
>> of
>> other things, and another guy there to set your new home point. I will
>> try
>> going back down there when I can kill those crows and the crawlers
>> without
>> a problem. I'm up to Level 5 now after finding some river crabs and
>> others. There were lots of different kinds of crabs running around out
>> there. I found one land crab and I was killed in front of about a dozen
>> people who were fishing -- THREE TIMES! And one of those times was when
>> I
>> saw a guy was trying to do some fishing and I saw this blue crab nipping
>> at
>> his heels. Just as I engaged the crab, the other guy drew his sword and
>> turned around, but it was too late. I was already locked in. So the
>> other
>> guy stands there and watches. WHen my HP is about half its maximum
>> value,
>> I suddenly realize I've accidentally engaged that stupid land crab again.
>> I disengage, but he chases me halfway across the prairie nipping at my
>> heals until I eventually get killed off again. I think the Disengage
>> feature is a joke. So far I haven't found one creature who leaves you
>> alone when you disengage; you just stop fighting and they chase you down
>> and take pot shots until you die.
>
> When you engage a creature, no other players can fight, unless they are in
> your party OR you trigger the "call for help" action (hilight "disengage"
> and push right to change it to "call for help"). When you disengage, the
> monster does not leave you alone - you just stop fighting so you can run
> faster. Monsters have a concept of "hate", and they will attack whatever
> target they "hate" most. For example, if you are fighting a monster, and
> someone not in your party casts Cure on you, the monster will typically
> focus their "hate" on the caster.
> Now, as for the fishers: there exists several pieces of software that
> automates fishing. It's called "bot fishing", and is against Square-Enix's
> player user agreement. Basically, you can leave your compuer unattended,
> say while you're in class or at work, while your character fishes, gaining
> fishing experience and collecting fish to sell. The safe bet is to assume
> that anyone fishing with a blue name is a bot (but this is not always the
> case).
>
When I fish, I go anon. My highest level jobs are WHM and BRD, and being in
an area w/o the anon results in party invites and/or calls to raise.

I suspect the fisherman who tried to attack the crab was not a bot - but I
have no experience in how intelligent "bots" can be.

That said - EVERYONE should have a "Call for Help" macro.
Windblade, unfortunately you are not on my server - Asura - or I woud be
more than willing to help you in-game.

In the meantime, keep posting, and asking, and read a few guides.
LEARN TO MACRO. As a warrior you will need at least two - a macro for
calling for help (put out a shout and give your name and position AS WELL as
issue a /Help command), and a macro for performing the provoke. At higher
levels, a warrior must keep hate in a party. The ability to Provoke
consistantly and as often as the job ability will let you, is one your party
will appreciate.

I don't play warrior, but I'm sure someone will be able to advise.

I *really* recommend the Alakazham forums.
 
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Briarroot <woodsyl@iwonantispam.com> writes:

> patrik@nordebo.com wrote:
> >
> > Briarroot <woodsyl@iwonantispam.com> writes:
> >>
> >>People leave it on as a test to find out who the *real* dicks are.
> >>Being a dick yourself, you wouldn't have any idea why.
> > Oh, yes, because the epitome of dickitude is to look at the people
> > around you, that's for sure. I don't see how anyone could possibly
> > expect to have a right to look at someone else to see what they're
> > wearing, just like in real life where I go around punching people who
> > don't avert their eyes when passing me in the street.
>

> Both in the game worlds and in real-life, you can see what people
> are wearing or wielding without inspection, it's the details that
> are lacking. The real-life equivalent to online inspections would
> be grabbing someone and turning their clothing inside out so you
> could inspect the labels. If you tried that on the street, you'd
> deserve to get punched!

No, in game worlds you typically can't see what people are wearing or
wielding, because there are dozens or hundreds of items that look
exactly alike for technical reasons, yet are quite different items.
This is unlike in real life - I can tell at a glance e.g. what mobile
phone someone is using, or what kind of watch they're wearing, etc.

If the game was to actually have different looks for different items
(and maybe some games do, but most don't), then not being able to
inspect makes sense. And having an item show up as "unknown" until
you can inspect it more closely also makes sense. But being utterly
unable to tell the difference between items just because there aren't
resources to have unique models for everything? No thanks.


> Online, many players feel that their privacy is similarly invaded by
> unwelcome inspections. It's really that simple.

And if there was no message then there would be no feeling of invaded
privacy.


> > That said I don't actually tend to inspect people in games like this
> > because for some inexplicable reason some people get upset over it.
>
> In other words, you recognize that many people consider this
> impolite behavior, you respect their feelings and you act
> accordingly. Good, so do I.

I respect their feelings, I just think they're being silly.


> > Which is why the game shouldn't report that you're being inspected,
> > that solves the problem neatly.
>
> Or eliminate the ability to inspect altogether. Then if one player
> wanted to know what another was wearing, they would have to start an
> actual *conversation* with them. Imagine the novelty in that!

See, people do that anyway, even when there is inspection and they
have inspected, at least in Everquest (which is where I've spent
almost all my MMORPG time), because they're curious where it comes
from or what it does (in Everquest only the name of the item is shown
when you inspect, not the stats). I think that's a good balance,
except that the game gives a message when someone inspects them.
 
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On Wed, 2 Feb 2005 17:33:06 -0800, extrarice <none@yourbusiness.com>
wrote:

>On 2005-02-02 15:49:37 -0800, Niko Wellingk <naw@dna.removeme.fi> said:
>
>> Having played FFXI for 6 months a year ago, I still fail to grasp
>> the idea that checking someone is considered rude. What do they want
>> to hide? It's not like I was peeking into their pockets, I'm just
>> looking at what they are wearing.
>>
>> There were obnoxious people from all countries, Japan being no exception.
>
>It's a cultural difference. Consider that Japanese people don't even
>call eachother by (what we call) their first name, unless they are
>very, very close friends. It's not a matter of hiding something, it's
>just something that's not expected by that culture. Japananese culture,
>for good or ill, focuses on respect and politeness when in public.
>There is an order and a proper, organized way of doing things. Then all
>of a sudden, the NA client is released, and thousands of people who
>know very little about respect and politeness start exploring
>Vanna'diel. An anecdote: A friend of mine starts playing the game and

Still not getting what's so disrespectful and impolite about "looking
at what [other characters] are wearing."

>players). And I agree that Japan also has obnoxious people, but the
>amount is far fewer than other countries.

EYES ROLLING INTO BACK OF HEAD

Rob
ploovTeHSPaeMBLoKuR@charter.net

--

Owner of 2501 Netstalker Points awarded by Corwin of Amber, mainly
because Atma's just too damn attractive to get away from.

Gave 7499 Netstalker Points to Cypher because there's no such thing as
a good day on AGFF without JT bashing!

Owner of David Watson, rec.arts.anime.misc

"Couples action-packed gameplay and a methodical storyline into one
brilliant game that appeals to gamer's not wealthy enough to purchase
a PC and those not smart enough to operate and configure one."
--TruthMedia on Halo 2
 
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"Rob Browning" <pluvius3@hotmail.com> wrote in message
news:e8u5015glerf019u8k6und61lr2gfcu460@4ax.com...
> On Wed, 2 Feb 2005 17:33:06 -0800, extrarice <none@yourbusiness.com>
> wrote:
>
>>On 2005-02-02 15:49:37 -0800, Niko Wellingk <naw@dna.removeme.fi> said:
>>
>>> Having played FFXI for 6 months a year ago, I still fail to grasp
>>> the idea that checking someone is considered rude. What do they want
>>> to hide? It's not like I was peeking into their pockets, I'm just
>>> looking at what they are wearing.
>>>
>>> There were obnoxious people from all countries, Japan being no
>>> exception.
>>
>>It's a cultural difference. Consider that Japanese people don't even
>>call eachother by (what we call) their first name, unless they are
>>very, very close friends. It's not a matter of hiding something, it's
>>just something that's not expected by that culture. Japananese culture,
>>for good or ill, focuses on respect and politeness when in public.
>>There is an order and a proper, organized way of doing things. Then all
>>of a sudden, the NA client is released, and thousands of people who
>>know very little about respect and politeness start exploring
>>Vanna'diel. An anecdote: A friend of mine starts playing the game and
>
> Still not getting what's so disrespectful and impolite about "looking
> at what [other characters] are wearing."
>
>>players). And I agree that Japan also has obnoxious people, but the
>>amount is far fewer than other countries.
>
> EYES ROLLING INTO BACK OF HEAD

YOU JUST DON'T UNDERSTAND YOU BAKA GAIJIN ^_^

- Steve
 
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i own a yacht wrote:
>
> Briarroot <woodsyl@iwonantispam.com> wrote:
>
>>If think talking with other people is inconvenient or boring,
>
> are you retarded? yes, after playing the game for several months, it is
> inconvenient and boring to stop and start a conversation with every high
> level ranger in jeuno simply because i'm interested to know what
> equipment they're using. hanging out in jeuno, waiting for a group or
> visiting the auction house, i might inspect 20 people. maybe that's
> awesome for a chatty kathy like you, but some people would rather just
> spend the 3 seconds inspecting and move on.

This is a perfect illustration of why many people don't like
MMOs - because they meet too many players like you.
 
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On 2005-02-03 20:26:33 -0800, Rob Browning <pluvius3@hotmail.com> said:

> On Wed, 2 Feb 2005 17:33:06 -0800, extrarice <none@yourbusiness.com>
> wrote:
>
>> On 2005-02-02 15:49:37 -0800, Niko Wellingk <naw@dna.removeme.fi> said:
>>
>>> Having played FFXI for 6 months a year ago, I still fail to grasp
>>> the idea that checking someone is considered rude. What do they want
>>> to hide? It's not like I was peeking into their pockets, I'm just
>>> looking at what they are wearing.
>>>
>>> There were obnoxious people from all countries, Japan being no exception.
>>
>> It's a cultural difference. Consider that Japanese people don't even
>> call eachother by (what we call) their first name, unless they are
>> very, very close friends. It's not a matter of hiding something, it's
>> just something that's not expected by that culture. Japananese culture,
>> for good or ill, focuses on respect and politeness when in public.
>> There is an order and a proper, organized way of doing things. Then all
>> of a sudden, the NA client is released, and thousands of people who
>> know very little about respect and politeness start exploring
>> Vanna'diel. An anecdote: A friend of mine starts playing the game and
>
> Still not getting what's so disrespectful and impolite about "looking
> at what [other characters] are wearing."
>
>> players). And I agree that Japan also has obnoxious people, but the
>> amount is far fewer than other countries.
>
> EYES ROLLING INTO BACK OF HEAD
>
> Rob
> ploovTeHSPaeMBLoKuR@charter.net

Ok, this thread is going nowhere. Instead of helping Damaeus, the
conversation has degenerated. Let's just drop it.
--
Email: extrarice at gmail dot com
 
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"Velk" <velk123@hotmail.com> wrote in message
news:1107399913.656127.292640@f14g2000cwb.googlegroups.com...
>
> Damaeus wrote:
>> In news:comp.sys.ibm.pc.games.rpg, i own a yacht <me@privacy.net>
> posted on
>> 1 Feb 2005 03:00:45 GMT:
>>
>> > yeah, it is. but people who find it rude are dicks. seriously. you
> can
>> > filter it off and never see anyone examine you. but lots of people
> leave
>> > it on just so they can whine about it.
>>
>> A guy I talked to within the game says he checks people all the time.
> He
>> didn't mention whether anybody had ever slapped him for it or not. I
> think
>> I saw in the settings somewhere where you can make yourself anonymous
> and
>> hide everything about yourself. Seems like people would do that.
>>
>
> This particular issue is, I believe, mostly a carry over from the
> ettiquette of the MUDs that everquest and subsequently FF11 were based
> off. The majority of DIKU MUDs allowed but did not encourage antisocial
> activities like player killing and pickpocketing, and inspecting was
> taken as a sure indication of someone sizing you up to either rob you
> or kill you.
>
> The prevailing attitude carried over into everquest, where none of
> these things are possible (except on pvp servers where it's more
> obvious, and I believe, to this day has a decent likelihood of getting
> you killed if you try it), and has kept on from there, even though very
> few people actually think about *why* they consider it rude for someone
> to inspect them. It's even weirder in some cases in that people who
> have their entire character profile, equipment and history available on
> the net at places like eqrankings still get annoyed when people inspect
> them.
>
LOL
I especially love the anons with the party flags up.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

i own a yacht wrote:
> Briarroot <woodsyl@iwonantispam.com> wrote:
>
>>i own a yacht wrote:
>>
>>This is a perfect illustration of why many people don't like
>>MMOs - because they meet too many players like you.
>
>
> or people like you, who start crying because someone inspected them even
> though it's incredibly simple to filter out the messages.

I don't cry or whine or in fact, say anything at all. I
just give the /rude reply that your type deserves.

Some day you'll move out of your dorm room or your parents
house, and be forced to deal with real people. Even if they
seldom think or act as you do, you'll need to learn to show
them respect if you want them to respect you in turn.
Thinking someone is "a dick" simply because they have
different values than you do, is a sign of emotional
insecurity and immaturity. Grow up!
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

i own a yacht wrote:
>
> Briarroot <woodsyl@iwonantispam.com> wrote:
>>
>>I don't cry or whine or in fact, say anything at all. I
>>just give the /rude reply that your type deserves.
>
>
> that's crying. you're a cryer.
>
>
>>Some day you'll move out of your dorm room or your parents
>>house, and be forced to deal with real people. Even if they
>>seldom think or act as you do, you'll need to learn to show
>>them respect if you want them to respect you in turn.
>>Thinking someone is "a dick" simply because they have
>>different values than you do, is a sign of emotional
>>insecurity and immaturity. Grow up!
>
>
> crying when someone inspects you in a video game, when you can very
> easily make it so you never know when someone is inspecting you, is a
> sign of insecurity and immaturity. grow up yourself, twat.

Quod erat demonstrandum.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

In news:comp.sys.ibm.pc.games.rpg, Briarroot <woodsyl@iwonantispam.com>
posted on Sat, 05 Feb 2005 21:25:56 -0500:

> I don't cry or whine or in fact, say anything at all. I
> just give the /rude reply that your type deserves.

Doesn't bother me at all to be checked. I feel kind of honored, in fact,
that anybody is interested. I just stand there and just let them get an
eyefull. Heh... I remember when I came out of the Leviathan gate, a Giant
Bee had somehow made it all the way into the area where there are Tiny
Mandragoras -- just right outside the gate. There were some weaker player
characters and I knew I could take the giant bee, so I went after it and I
"heard" some other characters saying "Yay!!! Get'em Windblade!!" LOL
Kinda makes me feel proud because I remember when I first started out --
how impressed I was when somebody could kill a crawler in two hits and it
was everything I could do to take one down without being killed. I wonder
if there's a "bursting with pride" emote I could use to stand there after
defeating the monster, put my hands on my hips, my chin in the air, and my
chest swelled out like Dolly Parton. Not really meaning true pride, but
sort of a comical performance to deliver after killing something. 🙂
--
Windblade of Windurst on the Odin server
Level 9 Elvaan Warrior
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

i own a yacht wrote:
>
> Briarroot <woodsyl@iwonantispam.com> wrote:
>
>>>crying when someone inspects you in a video game, when you can very
>>>easily make it so you never know when someone is inspecting you, is a
>>>sign of insecurity and immaturity. grow up yourself, twat.
>>
>>Quod erat demonstrandum.
>
>
> you did not need to write out the full words. i realized you were a
> self-righteous pretentious jackass several posts ago.

It's too bad self-awareness is beyond your capabilities.