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I played T3 for the first time on the hardest difficulty level, and
quite frankly found it a little easy, if somewhat frustrating finding
the last little bit of loot. Anyone have suggestions for replay value
at this point? For example in T1 I could lead a Hammerite down into
the mines where he'd fight a zombie. That kind of thing.

--
Dan Stephenson
Photos and movies from US Parks and all over Europe:
http://homepage.mac.com/stepheda
 
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On Mon, 28 Feb 2005 04:16:57 GMT, Dan Stephenson <stephedanospam@mac.com>
wrote:

>I played T3 for the first time on the hardest difficulty level, and
>quite frankly found it a little easy, if somewhat frustrating finding
>the last little bit of loot. Anyone have suggestions for replay value
>at this point? For example in T1 I could lead a Hammerite down into
>the mines where he'd fight a zombie. That kind of thing.

I don't know if they ever patched it but the way it was released T3 would
revert to the easy difficulty level anytime you reloaded the game.
Someone came up with a program to keep it set to the difficulty you chose
- it was called Thiefbot.

--
Michael Cecil
http://home.comcast.net/~macecil/
http://home.comcast.net/~safehex/
 
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"Michael Cecil" <macecil@comcast.net> kirjoitti
viestissä:1109573703.ab70f5708e2b890685c958ea7301ef7b@teranews...
> On Mon, 28 Feb 2005 04:16:57 GMT, Dan Stephenson <stephedanospam@mac.com>
> wrote:
>
>>I played T3 for the first time on the hardest difficulty level, and
>>quite frankly found it a little easy, if somewhat frustrating finding
>>the last little bit of loot. Anyone have suggestions for replay value
>>at this point? For example in T1 I could lead a Hammerite down into
>>the mines where he'd fight a zombie. That kind of thing.
>
> I don't know if they ever patched it but the way it was released T3 would
> revert to the easy difficulty level anytime you reloaded the game.
> Someone came up with a program to keep it set to the difficulty you chose
> - it was called Thiefbot.

Oh, they patched it. Dan, was your game patched or not? If it wasn't, no
wonder it felt easy. Still, even with the patch, it isn't very difficult to
a seasoned taffer. But with Thiefbot you can vary several individual
parameters that affect the overall difficulty, and set it to any difficulty
you like, even to a much higher difficulty than what the game offers
patched.

What comes to the replayability, you could of course try and change your
faction status. It isn't a great change, but offers some variety.

- Mika L
 
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Dan Stephenson wrote:

> I played T3 for the first time on the hardest difficulty level, and
> quite frankly found it a little easy, if somewhat frustrating finding
> the last little bit of loot. Anyone have suggestions for replay value
> at this point? For example in T1 I could lead a Hammerite down into
> the mines where he'd fight a zombie. That kind of thing.
>
Playing it once was enough for me. I doubt I will even load it again
until FM's come out for it.
Not much replayability factor or, like what Mida said, change your
faction status.
Albert
 
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In article <1109573703.ab70f5708e2b890685c958ea7301ef7b@teranews>,
Michael Cecil <macecil@comcast.net> wrote:

> On Mon, 28 Feb 2005 04:16:57 GMT, Dan Stephenson <stephedanospam@mac.com>
> wrote:
>
> >I played T3 for the first time on the hardest difficulty level, and
> >quite frankly found it a little easy, if somewhat frustrating finding
> >the last little bit of loot. Anyone have suggestions for replay value
> >at this point? For example in T1 I could lead a Hammerite down into
> >the mines where he'd fight a zombie. That kind of thing.
>
> I don't know if they ever patched it but the way it was released T3 would
> revert to the easy difficulty level anytime you reloaded the game.
> Someone came up with a program to keep it set to the difficulty you chose
> - it was called Thiefbot.

I played on the hardest level with the patch installed.

--
Dan Stephenson
Photos and movies from US Parks and all over Europe:
http://homepage.mac.com/stepheda
 
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One 'cool' thing was in the later stages of the game, to get massive
street battles initiated between the Pagans and the Hammerites. Bodies
would litter the steets - very disturbing.

Oh well, I guess a really hard level like The Bank in Thief II really
spoiled me. But that one level in T3 where you sneak through the
Keeper's back areas was pretty neat.

Maybe what I need is the eventual Arx Fatalis 2, but where being
anything other than a tank-like fighter is a long-term option.

That, or Fan Missions for T3. Or shoot, having gotten a new computer a
year ago, I could try re-installing T1 and T2 and playing some of those
fan missions. Yeah, I'll try to find those old CDs... say, wasn't
there some command line option needed to install them in Windows XP?

--
Dan Stephenson
Photos and movies from US Parks and all over Europe:
http://homepage.mac.com/stepheda
 
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"Dan Stephenson" <stephedanospam@mac.com> kirjoitti
viestissä:020320052312558221%stephedanospam@mac.com...
> One 'cool' thing was in the later stages of the game, to get massive
> street battles initiated between the Pagans and the Hammerites. Bodies
> would litter the steets - very disturbing.

Right, very disturbing, annoying, nonsensical -- it really didn't work for
me, I kind of made the whole game feel like a stupid 3D shooter at that
point. Everyone fighting, the guards, the mages, pagans, etc., etc., simply
mayhem. Bewildering. Didn't like it.

> Oh well, I guess a really hard level like The Bank in Thief II really
> spoiled me.

I love that mission! First City Bank and Trust -- wow. I've played it so
many times, but what makes this level so special to me is that after years
of playing and thinking that the roof was inaccessible (couldn't mantle up
at one point due to slightly wrong position, thought it can't be done and
forgot about it), a year or so back I managed to get up to the roof! I
must've been laughing and cheering out loud, I was so excited about it ;)

> That, or Fan Missions for T3.

The Thief III Editor's Guild at the TTLG is buzzing with activity, and I'm
sure we'll be seeing T3 FMs quite soon. For seasoned authors, especially
for those with experience on the UnrealEd, the jump to T3Ed is just a small
one, and on the whole the editor is much more polished than the possessed (I
swear) Dromed. The biggest challenge right now is to come up with an
effective way for distributing the levels, so that you wouldn't have to have
the editor installed (at a whopping 320 megabytes) in order to play them.

> Or shoot, having gotten a new computer a
> year ago, I could try re-installing T1 and T2 and playing some of those
> fan missions. Yeah, I'll try to find those old CDs... say, wasn't
> there some command line option needed to install them in Windows XP?

Yes, use the '-lgntforce' option for the setup.exe, as in
'setup -lgntforce'. That should do it, if it doesn't work otherwise.

- Mika L
 
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In article <d06fvn$jt$1@phys-news1.kolumbus.fi>, Mika Latokartano
<mika.latokartano@REMOVETHIS.kolumbus.fi.invalid> wrote:

> > Or shoot, having gotten a new computer a
> > year ago, I could try re-installing T1 and T2 and playing some of those
> > fan missions. Yeah, I'll try to find those old CDs... say, wasn't
> > there some command line option needed to install them in Windows XP?
>
> Yes, use the '-lgntforce' option for the setup.exe, as in
> 'setup -lgntforce'. That should do it, if it doesn't work otherwise.
>
> - Mika L

Hey thanks, it's installing now. I'll assume the same thing is needed
for Thief 2.

Then I'm going to thebig FM site and start checking things out!

Oh - maybe I ought to play through Bafford's first to get the hang of
things!

I recall ratings for the FMs... but can anyeon recommend one that
really pushings the graphical limits of the Dark Engine?

--
Dan Stephenson
Photos and movies from US Parks and all over Europe:
http://homepage.mac.com/stepheda
 
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"Dan Stephenson" <stephedanospam@mac.com> kirjoitti
viestissä:030320052047338093%stephedanospam@mac.com...
> In article <d06fvn$jt$1@phys-news1.kolumbus.fi>, Mika Latokartano
> <mika.latokartano@REMOVETHIS.kolumbus.fi.invalid> wrote:
>
>> > Or shoot, having gotten a new computer a
>> > year ago, I could try re-installing T1 and T2 and playing some of those
>> > fan missions. Yeah, I'll try to find those old CDs... say, wasn't
>> > there some command line option needed to install them in Windows XP?
>>
>> Yes, use the '-lgntforce' option for the setup.exe, as in
>> 'setup -lgntforce'. That should do it, if it doesn't work otherwise.
>>
>> - Mika L
>
> Hey thanks, it's installing now. I'll assume the same thing is needed
> for Thief 2.

Quite right.

> Then I'm going to thebig FM site and start checking things out!

Way to go, thiefmissions.com will provide all that you need :)

> Oh - maybe I ought to play through Bafford's first to get the hang of
> things!
>
> I recall ratings for the FMs... but can anyeon recommend one that
> really pushings the graphical limits of the Dark Engine?

There are loads of FMs that deserve to be mentioned, but I'll just suggest a
few FMs that you might want to download and play. These are in no
particular order, only I've tried to pick missions that I think also look
really good.

Calendra's Legacy. If you're looking for a FM that pushes the limits of the
Dark Engine, check this out. It's vast, and probably the most ambitious Fan
Mission to date. Things'll probably change when the T2X comes out. It's
simply massive, with 13 brand-new levels, each pushing the engine.
The Seventh Crystal. A gripping, emotionally strong storyline, fantastic
gameplay and beautiful architecture. Not to be missed, a true classic.
Lord Alan's Fortress
Bloody Ruins (but before that, you might want to play through all
Christine's missions. The earlier ones are far more simpler, but they're
always fun.)
The Art of Thievery
The Keeper of the Prophesies -series (The Enterprise, Hallucinations,
Insurrection, Oracle of the Prophets)
The Circle of Stone and Shadow
L'Arsene
Emilie Victor

For a longer list of recommendations (to which I'd add new missions today,
as they keep coming and coming ;) check out this post I made last year:
http://groups.google.fi/groups?q=mika+latokartano+thief+fan+missions&hl=fi&lr=&ie=UTF-8&scoring=d&selm=c3sve8%241tu%241%40phys-news1.kolumbus.fi&rnum=6

- Mika L
 

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Archived from groups: alt.games.thief-dark-project (More info?)

"Mika Latokartano" <mika.latokartano@REMOVETHIS.kolumbus.fi.invalid> wrote
in message news:d08t8u$1dj$1@phys-news1.kolumbus.fi...
>
> "Dan Stephenson" <stephedanospam@mac.com> kirjoitti
> viestissä:030320052047338093%stephedanospam@mac.com...
>> In article <d06fvn$jt$1@phys-news1.kolumbus.fi>, Mika Latokartano
>> <mika.latokartano@REMOVETHIS.kolumbus.fi.invalid> wrote:
>>
>>> > Or shoot, having gotten a new computer a
>>> > year ago, I could try re-installing T1 and T2 and playing some of
>>> > those
>>> > fan missions. Yeah, I'll try to find those old CDs... say, wasn't
>>> > there some command line option needed to install them in Windows XP?
>>>
>>> Yes, use the '-lgntforce' option for the setup.exe, as in
>>> 'setup -lgntforce'. That should do it, if it doesn't work otherwise.
>>>
>>> - Mika L
>>
>> Hey thanks, it's installing now. I'll assume the same thing is needed
>> for Thief 2.
>
> Quite right.
>

I've always needed that command line to install Thief DP and Thief Gold on
my WinXP system, but for some reason Thief II installs fine without it.