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Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)
James Garvin <jgarvin2004@comcast.net> looked up from reading the
entrails of the porn spammer to utter "The Augury is good, the signs
say:
>Damien Neil wrote:
>
>> In article <s6WdnYTLxus8s_rfRVn-qQ@comcast.com>, James Garvin
>> <jgarvin2004@comcast.net> wrote:
>>
>>>Gah! I'd like to see them mature ;-) While Heretic and DbtS are
>>>interesting, they aren't RPGs by far...I do like the direction that RPGs
>>>are moving with more interactive envrionments, living NPCs, and that
>>>real life feel (day/night cycles, weather, etc).
>>
>> Why, another decade or two and we may once again be able to bake bread
>> in an RPG!
>
>LOL
>
>> Ultima VII did well, didn't it? Why the heck hasn't anyone tried to
>> duplicate it in the past decade? Or did they, and I managed to blink
>> and miss it?
>
>I think the problem is that developers see the "small stuff" as just
>that. They don't think anyone really cares to create items, mingle with
>the locals, or have multiple solutions...they just chug along in their
>own way adding features as they go along. I think in about 5 years we
>will see another U7 :-(
The thing is, is there really a market for it, since a good portion of
the people who are into that will be playing UO or another MMORPG that
has those interactions/crafting?
Xocyll
--
I don't particularly want you to FOAD, myself. You'll be more of
a cautionary example if you'll FO And Get Chronically, Incurably,
Painfully, Progressively, Expensively, Debilitatingly Ill. So
FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr
James Garvin <jgarvin2004@comcast.net> looked up from reading the
entrails of the porn spammer to utter "The Augury is good, the signs
say:
>Damien Neil wrote:
>
>> In article <s6WdnYTLxus8s_rfRVn-qQ@comcast.com>, James Garvin
>> <jgarvin2004@comcast.net> wrote:
>>
>>>Gah! I'd like to see them mature ;-) While Heretic and DbtS are
>>>interesting, they aren't RPGs by far...I do like the direction that RPGs
>>>are moving with more interactive envrionments, living NPCs, and that
>>>real life feel (day/night cycles, weather, etc).
>>
>> Why, another decade or two and we may once again be able to bake bread
>> in an RPG!
>
>LOL
>
>> Ultima VII did well, didn't it? Why the heck hasn't anyone tried to
>> duplicate it in the past decade? Or did they, and I managed to blink
>> and miss it?
>
>I think the problem is that developers see the "small stuff" as just
>that. They don't think anyone really cares to create items, mingle with
>the locals, or have multiple solutions...they just chug along in their
>own way adding features as they go along. I think in about 5 years we
>will see another U7 :-(
The thing is, is there really a market for it, since a good portion of
the people who are into that will be playing UO or another MMORPG that
has those interactions/crafting?
Xocyll
--
I don't particularly want you to FOAD, myself. You'll be more of
a cautionary example if you'll FO And Get Chronically, Incurably,
Painfully, Progressively, Expensively, Debilitatingly Ill. So
FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr