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Archived from groups: comp.sys.ibm.pc.hardware.video (More info?)
"Mxsmanic" <mxsmanic@hotmail.com> wrote in message
news:trt3s0hpc7mn11j3rrj85h8f3iuvjf3vq8@4ax.com...
> Then there's not much point in using it in any system with analog
> components, which includes all systems that interface with the physical
> world, which in turn includes all display systems.
Again, a nice assertion, but there's no evidence,
theory, or reasoning to back it up.
>
> > Sure; but that's just it - you can always build an EQUIVALENT
> > digital system.
>
> Digital systems can never match analog systems, not even in theory.
Ditto. You were just shown why this is not the case.
> > For instance, a standard U.S. TV channel is 6 MHz wide -
> > and yet, under the U.S. digital broadcast standard, digital
> > TV transmissions typically operate at an average data rate
> > of slightly below 20 Mbps. How do you think that happens?
>
> It just depends on the noise level. If the noise level is zero, the
> capacity of the channel is infinite.
True. But since the noise level cannot be zero even in
theory, this is about as meaningful in terms of discussions of
real-world systems as the time-honored frictionless surfaces
and massless pulleys of freshman physics.
>
> It also shows that the lower the noise level, the higher the capacity of
> the channel, all else being equal, which means that a noise-free channel
> has infinite capacity.
See above.
> Thus, if you improve systems in a way that lowers noise, you can get
> more capacity out of them. This is how dial-up modems have been doing
> it for years.
I must have missed the part where the phone company
magically removed noise from the standard telephone
line. The standard voice subscriber line carries pretty much
the same bandwidth and noise specs today as it did thirty
years ago.
Bob M.
"Mxsmanic" <mxsmanic@hotmail.com> wrote in message
news:trt3s0hpc7mn11j3rrj85h8f3iuvjf3vq8@4ax.com...
> Then there's not much point in using it in any system with analog
> components, which includes all systems that interface with the physical
> world, which in turn includes all display systems.
Again, a nice assertion, but there's no evidence,
theory, or reasoning to back it up.
>
> > Sure; but that's just it - you can always build an EQUIVALENT
> > digital system.
>
> Digital systems can never match analog systems, not even in theory.
Ditto. You were just shown why this is not the case.
> > For instance, a standard U.S. TV channel is 6 MHz wide -
> > and yet, under the U.S. digital broadcast standard, digital
> > TV transmissions typically operate at an average data rate
> > of slightly below 20 Mbps. How do you think that happens?
>
> It just depends on the noise level. If the noise level is zero, the
> capacity of the channel is infinite.
True. But since the noise level cannot be zero even in
theory, this is about as meaningful in terms of discussions of
real-world systems as the time-honored frictionless surfaces
and massless pulleys of freshman physics.
>
> It also shows that the lower the noise level, the higher the capacity of
> the channel, all else being equal, which means that a noise-free channel
> has infinite capacity.
See above.
> Thus, if you improve systems in a way that lowers noise, you can get
> more capacity out of them. This is how dial-up modems have been doing
> it for years.
I must have missed the part where the phone company
magically removed noise from the standard telephone
line. The standard voice subscriber line carries pretty much
the same bandwidth and noise specs today as it did thirty
years ago.
Bob M.