NightLight
Distinguished
It's simple really, doom was a puzzle/shooter game, and we never really had many like it since. It's just not random corridors, or getting from a to b like in doom 3, with a fixed path. People still make levels for doom/doom2 that are far more intricate then the games they make now. It's just missing eye candy. Current games are all eye candy and no story or bad gameplay. That's fine for an online shooter, but not for a story driven game. We need a reason to kill and a reason to survive all the onslaught. I didn't get killed once in doom3.