FPS/RPG suck, any good racing games?

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I have not liked car physics in any of the NFS games except the first one.

Not many games seem to have stability at speed. I don't know if this has something to do with steering wheels or what. Try any game, drive at 70 mph. Notice how difficult it is to stay in one lane compared to real world driving.

I'll still take a look. I like games that look good, just to see them.

<b>56K, slow and steady does not win the race on internet!</b>
 
IMO Porsche Unleashed was the best NFS, the physics and the damage model were amazing. The career mode was a new concept, that did not just involve going from point A to point B.

I think that every racing game should have a damage model because you have to be alot more careful when there is a chance that you completly destroy your car. And that's the real challange of racing, go as fast as you can without killing yourself. Without damage model, you can bump on the scenery to gain unfair advantages.

In ancient times they had no statistics so they had to fall back on lies