I'm not sure if this is the best spot for this question, but I figure it might be a gpu related issue. I've noticed this problem in most FPS games, and even on my old system before I upgraded. I've also tried googling, but the most I could find is issues related to micro-stuttering, and I think this is different. So here is the issue, I'll use apex legends as my reference game:
I am able to run the game at a stable 138 fps for the majority of the time, and the frametime graph is fairly stable (i.e. I don't notice the game stuttering 99% of the time). The issue is that I will have a sudden freeze for a few milliseconds (very noticeable amount of time especially for a FPS) before the game catches up. Generally I will have a sudden but very short framerate drop and matching frametime spike when it does freeze. I also notice that it tends to happen when I aim down sights or whip the camera around very suddenly. To help picture this issue, I will see an enemy and ADS, then I will see that initial ADS frame for a certian amount of time and then the game will instantly catch up. The player is in a different spot and i do not see the frames of the player moving or my weapon finishing the ADS animation that were skipped. I am already zoomed in on the spot I initially tried to zoom in on. If anyone knows how I can word this issue so I can research it or give me some suggestions I would appreciate it.
System specs:
CPU: i7 9700k
GPU: asus 1080ti OC (mem: ~2600 mhz core: 2063 mhz)
RAM: 16gb ddr4 @3200 mhz
Monitor: 1440p 144hz gysnc
I am using RTSS to limit framerate to 138 and i am monitoring frametime and framerate graphs.
I am able to run the game at a stable 138 fps for the majority of the time, and the frametime graph is fairly stable (i.e. I don't notice the game stuttering 99% of the time). The issue is that I will have a sudden freeze for a few milliseconds (very noticeable amount of time especially for a FPS) before the game catches up. Generally I will have a sudden but very short framerate drop and matching frametime spike when it does freeze. I also notice that it tends to happen when I aim down sights or whip the camera around very suddenly. To help picture this issue, I will see an enemy and ADS, then I will see that initial ADS frame for a certian amount of time and then the game will instantly catch up. The player is in a different spot and i do not see the frames of the player moving or my weapon finishing the ADS animation that were skipped. I am already zoomed in on the spot I initially tried to zoom in on. If anyone knows how I can word this issue so I can research it or give me some suggestions I would appreciate it.
System specs:
CPU: i7 9700k
GPU: asus 1080ti OC (mem: ~2600 mhz core: 2063 mhz)
RAM: 16gb ddr4 @3200 mhz
Monitor: 1440p 144hz gysnc
I am using RTSS to limit framerate to 138 and i am monitoring frametime and framerate graphs.