[citation][nom]Parsian[/nom]I cant find the Engine's name or any information on it. I am so curious about the fluid physics they implemented and how well it runs on CPU...[/citation]
Considering it's Ubisoft and what the engine does, I'd be willing to bet it's an in-house engine. What with Scimitar and Dunia, Ubi has been on an in-house engine streak lately. I wouldn't be surprised to see their use of Unreal Engine phased out, though partially I think the reason they hang on to it is due to that all their Splinter Cell employees are comfortable with it.