FRTC or V-Sync?

heath1

Reputable
Jun 14, 2014
28
0
4,530
So I've been searching for a simple answer as if I should use Frame Rate Target Control or V-Sync. I have a 60hz monitor and I want to know whats best for as least screen tearing and to keep a constant 60fps as possible. Please explain pros/cons of both. My GPU can handle some games over 60fps and some below (45-55 fps). Thanks.
 
Solution
as stolen from somewhere else>

FRTC will try and cap the frame rate to whatever you set it to.
The clock speeds on the card will be automatically dynamically adjusted based on what is needed to maintain that frame rate at any given time. So if the demand is lower, then the card will downclock, because that's all that it needs to maintain that FPS, or vice versa - boost the clocks to maintain that frame rate under a more 3D intensive scene. Useful for saving power and also for older games/applications which don't demand super high frame rates.

Adaptive Vsync will automatically enable or disable Vsync as needed. With traditional Vsync, it attempts to eliminate "tearing" by capping the game's frame rate to your monitor refresh rate. But...
as stolen from somewhere else>

FRTC will try and cap the frame rate to whatever you set it to.
The clock speeds on the card will be automatically dynamically adjusted based on what is needed to maintain that frame rate at any given time. So if the demand is lower, then the card will downclock, because that's all that it needs to maintain that FPS, or vice versa - boost the clocks to maintain that frame rate under a more 3D intensive scene. Useful for saving power and also for older games/applications which don't demand super high frame rates.

Adaptive Vsync will automatically enable or disable Vsync as needed. With traditional Vsync, it attempts to eliminate "tearing" by capping the game's frame rate to your monitor refresh rate. But if the game's frame rate cannot meet or match the refresh rate, the FPS will effectively be sliced in half, or even worse. Which can also lead to the infamous stuttering. Adaptive Vsync, essentially will turn OFF Vsync when your frame rate is below your monitor's refresh rate and will turn it back on if the frame rate can match the refresh rate. Thus you get the best of both worlds.... it still prevents the "tearing" that you can get with Vsync off, but it also prevents the "stuttering" effect that is usually associated with Vsync issues.

Assuming your monitor's refresh rate is 60Hz (which, most standard monitors are):
With v-sync your FPS will still cap at 60, but it could (potentially) dip lower.
With Target Frame Rate, it will do its best to keep it at a constant 60.
 
Solution

TRENDING THREADS