Archived from groups: alt.comp.periphs.videocards.ati (
More info?)
I used a couple of utilities to remove all the drivers and have reinstalled
using the latest drivers with the .net control center.
Under graphics settings there is a 3d group. I have:
Standard settings
Anti-Aliasing
Anisotropic FIlter
Catalyst AI
MipMap
TrueForm
SmartShader
No Preview
API Specific
I do not see any OPENGL DirectX option there.
Thee is One section for Open GL which lets me pick Triple buffering and
force 24 bit z-buffer depth.
Is anyone else here useing the .net control center?
"Glennbo" <glenns.spambox@tesco.net> wrote in message
news:08Fde.11645$wu2.6022@newsfe1-gui.ntli.net...
>
> "DaveL" <dave1027@comcast.net> wrote in message
> news:M4ydnRhjFJZ6X-vfRVn-3w@comcast.com...
>> Isn't COD is a DirectX game?
>
> No, definitely an OpenGL game a la Quake 3 (it uses the same engine
> afaik).
>
> Boe - sounds to me like your card drivers aren't installed properly. Yes,
> you should have a tab called 3D but within that there should be an option
> for DirectX and OpenGL. Select OpenGL and set the options and then Apply
> or OK. If you still can't see the options, I would suggest reading this:
>
http://www.rage3d.com/board/showthread.php?t=33738545 and read the purging
> section and then reapply your drivers. Also, what changes are expecting to
> see by applying AA?
>
> "I didn't notice any difference although about a minute into the game it
> got darker all of a sudden but the textures looked about the same to me."
>
> FSAA simply deals with the 'jaggies' that many games experience. Think of
> a diagonal line made up of lots of little steps or 'jaggies' - FSAA will
> average this out into as close as a straight line as it can. It simply
> makes the edges of shapes smoother - it doesn't change the textures as
> such.
>
> Glennbo
>