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Archived from groups: rec.games.miniatures.warhammer (More info?)
"John Hwang" <JohnHwangCSI@cs.com.no.com> wrote in message
news:36ga4rF513mbbU1@individual.net...
> Doctor Rock wrote:
> > the new laser destroyer is 72" S10 AP2, ordnance damage.
>
> That's what the original AB version stated, but was corrected back to
> 72" S9 AP2 Blast.
*shrug* that's AB's prerogative then I guess
> > still pretty feeble compared to a vanquisher,
>
> If correct, Destroyer becomes the best tank in the game, combining the
> best gun (S10 AP2 Ordnance) with 72" range. I would take as many as
> possible.
for 170 points it's not bad, but I dunno about the best gun in the game.
for a start it ranges from uneconomical to downright useless against
anything except AV14 vehicles - even against tyranid monstrous creatures
it's a waste, since it misses entirely 50% of the time whereas a
battlecannon will inflict the same damage with a better chance of hitting
something at least.
> Compared with a Vanquisher which has average AP of 15, the a Demolisher
> has an average AP of "only" about 14.5.
still largely irrelevant when the highest AV in the game remains at 14,
though. when the variables are 1-2 6-sided dice, the .5 difference makes no
appreciable difference.
> Being able to roll scatter
> instead of to-hit is well worth giving up 0.5pt of AP. Plus there's the
> occasional Monolith...
as someone who routinely favors meltabomb or dreadnought attacks against
anything with AV13 or better myself, I can appreciate that the vanquisher's
200% range increase over the demolisher could be very viable in the
anti-tank role for many scenarios.
"John Hwang" <JohnHwangCSI@cs.com.no.com> wrote in message
news:36ga4rF513mbbU1@individual.net...
> Doctor Rock wrote:
> > the new laser destroyer is 72" S10 AP2, ordnance damage.
>
> That's what the original AB version stated, but was corrected back to
> 72" S9 AP2 Blast.
*shrug* that's AB's prerogative then I guess
> > still pretty feeble compared to a vanquisher,
>
> If correct, Destroyer becomes the best tank in the game, combining the
> best gun (S10 AP2 Ordnance) with 72" range. I would take as many as
> possible.
for 170 points it's not bad, but I dunno about the best gun in the game.
for a start it ranges from uneconomical to downright useless against
anything except AV14 vehicles - even against tyranid monstrous creatures
it's a waste, since it misses entirely 50% of the time whereas a
battlecannon will inflict the same damage with a better chance of hitting
something at least.
> Compared with a Vanquisher which has average AP of 15, the a Demolisher
> has an average AP of "only" about 14.5.
still largely irrelevant when the highest AV in the game remains at 14,
though. when the variables are 1-2 6-sided dice, the .5 difference makes no
appreciable difference.
> Being able to roll scatter
> instead of to-hit is well worth giving up 0.5pt of AP. Plus there's the
> occasional Monolith...
as someone who routinely favors meltabomb or dreadnought attacks against
anything with AV13 or better myself, I can appreciate that the vanquisher's
200% range increase over the demolisher could be very viable in the
anti-tank role for many scenarios.