OK, I have this idea for a game and I'm going to submit it to PC Gamer (they have that contest where you can submit a game idea and they'll develop it). So, I would like everyone's 2 cents.
Imagine a game like Tribes 2, Starlancer, and Everquest all mixed together (multiplayer version) where you fight with a team based concept. Now, imagine it on a broader scale to include space. The gameplay would be FPS mixed with a 3D space FPS (like Tie Fighter or StarLancer). The whole game is based on a multiplayer environment. There are 3 factions- each controling 2 or 3 planets. In the beginning you get to choose which faction you wish to belong to- and you stay there (no switching sides). You start out with the rank of private and move on up based on the number of kills you have. As you move up, you'll have to right to control vehicles, fighters, etc. But, you still have to follow orders. The game developer will control each faction. The whole object of the game is for one faction to ultimately rule the universe.
This game would be a on going process and would require lots of players. Key people would organize assualts on a massive scale starting with a space battle then eventually landing troops on the planet to battle the enemy (other players online). You'd have the option in the beginning to either be a pilot or soldier. Imagine it, absolutely NO AI- you'd battling real people in a multiplayer environment
That's the idea of the whole game. Now, getting it to work with today's technology is another matter- but I've already got ideas on how to adapt.
If you still don't get it, let me put you in the shoes of the gamer. You start up the game for the first time, the game server asks you which faction you'd wish to join. You pick one, then it asks you if you wish to be a soldier or pilot. The game then takes you into a tutorial and some training excerises. Once you successfully complete boot or pilot school- you get assigned to a unit (controlled by a real person with game experience). You go on missions with your unit (composed of other players) destroying outposts, space stations, supplies, etc. The game works vice versa. At the same time, you must defend your territory or the station your assigned to from other factions. Each faction has different weapons, fighters, vehicles, etc.
Think of it, this would be the ULTIMATE online game of all time. This game would make Everquest and Ultima look like childsplay. What do you think? Please, I would love questions and comments
-MP Jesse
"Signatures Still Suck"
Imagine a game like Tribes 2, Starlancer, and Everquest all mixed together (multiplayer version) where you fight with a team based concept. Now, imagine it on a broader scale to include space. The gameplay would be FPS mixed with a 3D space FPS (like Tie Fighter or StarLancer). The whole game is based on a multiplayer environment. There are 3 factions- each controling 2 or 3 planets. In the beginning you get to choose which faction you wish to belong to- and you stay there (no switching sides). You start out with the rank of private and move on up based on the number of kills you have. As you move up, you'll have to right to control vehicles, fighters, etc. But, you still have to follow orders. The game developer will control each faction. The whole object of the game is for one faction to ultimately rule the universe.
This game would be a on going process and would require lots of players. Key people would organize assualts on a massive scale starting with a space battle then eventually landing troops on the planet to battle the enemy (other players online). You'd have the option in the beginning to either be a pilot or soldier. Imagine it, absolutely NO AI- you'd battling real people in a multiplayer environment
That's the idea of the whole game. Now, getting it to work with today's technology is another matter- but I've already got ideas on how to adapt.
If you still don't get it, let me put you in the shoes of the gamer. You start up the game for the first time, the game server asks you which faction you'd wish to join. You pick one, then it asks you if you wish to be a soldier or pilot. The game then takes you into a tutorial and some training excerises. Once you successfully complete boot or pilot school- you get assigned to a unit (controlled by a real person with game experience). You go on missions with your unit (composed of other players) destroying outposts, space stations, supplies, etc. The game works vice versa. At the same time, you must defend your territory or the station your assigned to from other factions. Each faction has different weapons, fighters, vehicles, etc.
Think of it, this would be the ULTIMATE online game of all time. This game would make Everquest and Ultima look like childsplay. What do you think? Please, I would love questions and comments
-MP Jesse
"Signatures Still Suck"