Game files on a server, Run from a gaming pc?

Solution


Wrong, wrong, wrong.

There's confusion here because you don't know, there are things call Bytes and Bits. A byte is 8 bits. Hard drive space is recorded as Bytes. Internet speed is sold and displayed in Bits, because consumers don't know the difference because...


I dont Think i Quite explained my self, as it was 1 AM,
Im looking at buying quite a few SSD's at storing them in a different computer/Server, and i wanted to put all my games on them, i currently allready have a Gigabyte Lan network as it is, My Main rig allready has gigabyte lan, and i have gigabyte switch.

I hope that makes it the question easier to answer
 


Wrong, wrong, wrong.

There's confusion here because you don't know, there are things call Bytes and Bits. A byte is 8 bits. Hard drive space is recorded as Bytes. Internet speed is sold and displayed in Bits, because consumers don't know the difference because it's so small visual, but in practicality there's an 8x difference.

A 5400 RPM hdd moves data at an average of 800MegaBits (100MegaBytes) per second. A GigaBit connection is only a 1000 MegaBits.
There's still a latency delay between the two computers, enough to effect processing. Even using PCIE extension cables for GPUs (so you can have a flat case) can cause latency issues.
A 7200RPM drive wouldn't have these issues, as it could also move data 1000 MegaBits a second, without the distance delay.
And SSDs are about 3x as fast as 7200 RPM drives.
The time between the computer making the request to find the file, going to the server to look for the file, and then returning it to the computer is actually fairly slow in computer terms, because it's a start and stop process, and not a large continuous transfer.

You're better off just putting those faster hard drives in the computer you're actually usings, media/file servers don't need fast hard drives anyways because they're just meant to hold data for continuous reads like video files.
 
Solution