Well, considering game developers first optimize the code for the Xbox 360 (with its THREE core CPU, go figure) and then for the PS3 (one central core and 7 small ones, of which one or two are locked or hidden, I think)... it's kinda obvious next-to-recent games can run pretty much ok on the x3 440. HOWEVER, in a year or so I may wish I got a quad core instead. Next next-gen consoles are around the corner (Xbox 720?) and future games' code may be distributed more efficiently on a hexa core, 8 threads, etc.
I'm considering purchasing a 440 because I missed A LOT of games over the years (still rolling on an AthlonXP 2200+, Geforce 4 MX440, 2x245 MB DDR1...) and have a lot of catching up with a lot of DirectX 9.0c titles, pixel shader 3.0, etc.
When the time comes, I could just upgrade the CPU, add an extra 2 GB of RAM (or 2 x 4 GB once 4 GB DIMMs are more common). Wonder if I can sell the 440 after it serves its purpose... Most people would probably stay away from used CPUs. I know I would. Who knows how much the guy clocked it and for how many months it stayed at 4 GHz... But considering it doesn't cost that much now, it probably won't sell for much in a couple of years either.
I'm considering purchasing a 440 because I missed A LOT of games over the years (still rolling on an AthlonXP 2200+, Geforce 4 MX440, 2x245 MB DDR1...) and have a lot of catching up with a lot of DirectX 9.0c titles, pixel shader 3.0, etc.
When the time comes, I could just upgrade the CPU, add an extra 2 GB of RAM (or 2 x 4 GB once 4 GB DIMMs are more common). Wonder if I can sell the 440 after it serves its purpose... Most people would probably stay away from used CPUs. I know I would. Who knows how much the guy clocked it and for how many months it stayed at 4 GHz... But considering it doesn't cost that much now, it probably won't sell for much in a couple of years either.