News Gaming Console on a Stick to Feature Dual Raspberry Pi Chips

bit_user

Polypheme
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How much RAM does each chip have? The decision to use 2x seems weird to me:
  1. Only seems to help things that aren't fast enough to be usable/good on 1, but still fast enough to be usable/good on 2. That's actually a fairly narrow window, in computational terms, since it operates on more of an exponential scale.
  2. Adds cost, pushing the solution ever closer to a full 2 GB Pi v4. Might've been more interesting just to fit one of those in a stick @ reduced clock speeds.
Aside from retro and super old emulated games, I don't imagine a lot of demand for gaming on this. It's one thing to live with lots of limitations, when you're tied to a handheld form factor, but as soon as you have a monitor-pluggable device I think small size becomes an unnecessary liability and rarely worth the performance tradeoffs.

That said, I have no sense of the gaming scene for these things, so feel free to correct me if I'm way off base.
 

frogr

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Nov 16, 2009
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Two frame buffers can prevent video tearing while updating the frame and also doubles the "bandwidth"" to the frame buffer
 

theguyuk

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Nov 21, 2012
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In the old days a z80 often provided graphics in arcades machines so nothing new there. You could just add a Bluetooth controller to your old smartphone. Each time you upgrade your smartphone you get a new handheld...