[citation][nom]Oldnconfuzed[/nom]Outstanding review, particularly given the degree of difficulty associated with max-fatigue!Looking for a couple opinions, Chris. (I'm predicating this on you having bought two of the AMD's as confirmation that you and/or the others in the lab like lots of horsepower)1) Given the choice between a real good 30" monitor and three 1080's, what's the consensus there?2) I've read that PCIE 3 has no material impact on performance given that PCIE 2 wasn't saturated. Do you concur or should we "stay tuned"?3) If you were to guess, will the much-speculated big-Kepler be for gamers or would it have an alternate target market?[/citation]
Not a problem, and thanks for the feedback!
1) I use three 1920x1200 Dells on my desk. I don't game on all three--just the center display--because until recently, AMD didn't make snapping windows to a screen an elegant process. As soon as I'm able to get some time, I will set this up. I *need* the three unique screens for productivity reasons, though.
2) PCIe 2.0 is still ample for any gaming-oriented workload. PCIe 3.0 will come into play when compute tasks start moving more data between graphics and system memory. Currently, the bus isn't a debilitating bottleneck.
3) My understanding is that the "big Kepler" will be substantially more complex than GK104. Then again, though, there must be a price to be paid in power, heat, and perhaps more relevant, dollars. That's just speculation of course, and I'm not sure what an economically-viable design (from a manufacturing perspective) would look like at this point.
Not a problem, and thanks for the feedback!
1) I use three 1920x1200 Dells on my desk. I don't game on all three--just the center display--because until recently, AMD didn't make snapping windows to a screen an elegant process. As soon as I'm able to get some time, I will set this up. I *need* the three unique screens for productivity reasons, though.
2) PCIe 2.0 is still ample for any gaming-oriented workload. PCIe 3.0 will come into play when compute tasks start moving more data between graphics and system memory. Currently, the bus isn't a debilitating bottleneck.
3) My understanding is that the "big Kepler" will be substantially more complex than GK104. Then again, though, there must be a price to be paid in power, heat, and perhaps more relevant, dollars. That's just speculation of course, and I'm not sure what an economically-viable design (from a manufacturing perspective) would look like at this point.