Vindictus is a high physics dx9 game on a modified source engine that the multi-core support was broke in the creation.
The game allows for x16 anisotropic and x8 anti-aliasing but recommends x4 for max.
The community begs people overclocked and running Haswell to host 8 person raids along with a good connection.
What would Tom's professional testing yield while taking the game to its true max setting's while hosting?
How far can one single thread be pushed?




The game allows for x16 anisotropic and x8 anti-aliasing but recommends x4 for max.
The community begs people overclocked and running Haswell to host 8 person raids along with a good connection.
What would Tom's professional testing yield while taking the game to its true max setting's while hosting?
How far can one single thread be pushed?



