GT300- Next generation Nvidia 40nm chip yields are fine

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I fear that I may have been partially responsible for that. 😗
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I would like to know exactly what the message says in its entirety, as that quote has been truncated to fit into the sentence and has thus lost original context. Saying that MSAA is "unsupported" on ATI hardware is true in the context of this game, because otherwise there wouldn't be a fuss about this in the first place. The hardware itself supports MSAA though, obviously.

As for lack of PhysX not being much good for ATI card owners, that's entirely the developer's choice. They could have used a different physics engine. It's not like they're missing much anyway, floating papers etc.
 

I also said "It doesnt mean that everything someone does is necessarily bad if they did something ill in the past", but you also have to keep it in mind when assessing whatever info we get. Nobody has a clean slate all the time just because of "innocence until proven guilty" on every single thing. It works this way in the courtroom, but for the company image its entirely different. Or lets take journalists, does anyone read Charlie article about Nvidia and surprised about jabs now and then? :sarcastic: When you read his posts, you expect disdain against Nvidia. In the same way when you hear Nvidia strong-arms yet another game company, is anyone surprised? Its a pattern, if company or person has a tendency doing things certain way, you expect that in current affairs as well, you dont give "innocence until proven guilty" every single time.
 


The video config lists AA as 'Nvidia (TM) Multi sample Anti-Aliasing - Nvidia (TM) 8000+ required.'
 
I just checked the video settings and saw that (without the requirement on the end). There is no generic AA support for this game, it is purely NVIDIA support. It's NVIDIA's AA, not AMD's and not anybody else's, at least according to the developer. There is no reason for it to be required to work on ATI hardware (not that I am condoning non-generic AA) because it is listed as NVIDIA's own feature just like PhysX.
 
ok so guyz I do not know about the whole story but from what i Read, AA with a ATI GPU is simply unavailable in Batman? as in there is absolutly no way to use it??
This really sounds like pure sabotage...
I mean how can a game REFUSE to use AA with a CERTAIN TYPE OF HARDWARE??
Like I mean please explain to me in where the AA from nvidia is different from ATI...
But like I mean EVEN if INGAME you can't use it...It should at least give you the choice of using it, and bug...yet (FROM WAT I READ) You simply CANNOT access the AA function when using a ATI??
And another thing, even at THAT point you should be able to Driver-Force AA?
Like I used AA in games that simply did not have it (Free MMOFPS, old and new) like 24XAA on that free game I play, and It was simply not available to use ingame...

So how come batman DOESNT LET U USE, AND MORE CANNOT WORK WITH IT?
That shure is the only game in the world....
I call for sabotage...Anywhere where I got wrong?
Click the link in the post above, you may find your answer.
 
anyone who thinks one company is the end all certainly isn't a person to listen to. the classic red vs green battles have served everyone well over the years. you have to appreciate a good release from one because you know the other will be forced to match it or surpass it. good stuff i say!
 


Right on. I prefer ATI but I hope Fermi or GT300 or whatever they call it, is a monster card forcing ati to lower prices.
 


You are aware that the UE3 engine could never use AA right because it used deferred rendering. Its why every game up until now that has used that engine DOESN'T have an AA option for either company. R6(rainbow 6) anyone? Uses UE3 and has no working AA method, it must be force and then it causes some bugs. One reason why noone uses it for benching anymore. SO YES, Nvidia designed the AA engine form the ground up for B:AA and it WAS AFTER THAT that AA was able to be used on both Nvidia and ATI cards. Eidos wanted ATI to send a couple out to make sure the Nvidia fix would work properly on all of ATI cards with issue, they declined, get over it. And anyone who thinks Ian from AMD isn't lieing to protect AMD here, are also the same ones who think Nvidia can't tel the truth. Anyone can lie, even AMD people. They've done it for years with their CPUs. K6, K^ 2/3, Phenoms, Phenoms II, Athlon XPs.