can someone please enlighten me..
how the fawk a GTX 960 (4gb ver to equal the Ram) with more shader/texture unit is slower compared to GTX 1050ti?
is it core speed? im pretty sure you can OC the 960.. or auto boost thing..
is it the driver slowing down the older ones? which make sense to me in the marketing side..
please help.. this is really bothering me in these past days.. ahahaha
-- you can ignore this --
i saw some benchmarks with actual footage..
despite of having a +3~8 FPS / +4~6*C hotter compared to GTX 960
i see some shuttering on GTX 1050 ti tho..
but when it comes to benchmark site.. like userbench..
GTX 960 wins by +4%
i just looked at the userbench recntly tested..
GTX 960 - CLim: 1544 MHz, MLim: 1752 MHz, Ram: 4GB
Lighting 149 MRender 83.5
Reflection 126 Gravity 133
Parallax 136 Splatting 90.2
dx 9 - 45% 137 fps / dx10 - 44% 102 fps
GTX 1050ti - CLim: 1911 MHz, MLim: 1752 MHz, Ram: 4GB
Lighting 120 MRender 81.2
Reflection 80.8 Gravity 116
Parallax 120 Splatting 84.6
dx9 - 37% 107 fps / dx10 - 40% 93.8 fps
even in AVG and MAX score, 960 wins despite its kinda weak on splatting..
-- this ends here --
PS: which of these card are good for unreal engine and unity? 'cause i mostly have those games..
Addition: why RX 560/460 perform worse compared to GTX 1050? (you can ignore this)
EDIT: added more info
how the fawk a GTX 960 (4gb ver to equal the Ram) with more shader/texture unit is slower compared to GTX 1050ti?
is it core speed? im pretty sure you can OC the 960.. or auto boost thing..
is it the driver slowing down the older ones? which make sense to me in the marketing side..
please help.. this is really bothering me in these past days.. ahahaha
-- you can ignore this --
i saw some benchmarks with actual footage..
despite of having a +3~8 FPS / +4~6*C hotter compared to GTX 960
i see some shuttering on GTX 1050 ti tho..
but when it comes to benchmark site.. like userbench..
GTX 960 wins by +4%
i just looked at the userbench recntly tested..
GTX 960 - CLim: 1544 MHz, MLim: 1752 MHz, Ram: 4GB
Lighting 149 MRender 83.5
Reflection 126 Gravity 133
Parallax 136 Splatting 90.2
dx 9 - 45% 137 fps / dx10 - 44% 102 fps
GTX 1050ti - CLim: 1911 MHz, MLim: 1752 MHz, Ram: 4GB
Lighting 120 MRender 81.2
Reflection 80.8 Gravity 116
Parallax 120 Splatting 84.6
dx9 - 37% 107 fps / dx10 - 40% 93.8 fps
even in AVG and MAX score, 960 wins despite its kinda weak on splatting..
-- this ends here --
PS: which of these card are good for unreal engine and unity? 'cause i mostly have those games..
Addition: why RX 560/460 perform worse compared to GTX 1050? (you can ignore this)
EDIT: added more info