its funny how I stumbled on to this thread on the clocks never had that stuck on a low clock until I tried to replicate ? that fluids test aint right and don't matter how I set it up you hit RUN and card goes to 540mhz and locks on that and pnly way to get the card from being stuck solid on that low clock is to disable the driver and enable it back and then the card is working as normal ???
''65 oC @59% load? that seems a little high. I get better temps at 100% load with a 4.6GHz OC as well. try going down on that CPU OC a little and try again. ''
that could be due to the -0- fan control built in to the cards bios fooling you on that ?? have you set up a custom fan curve profile ???
I got a hybrid so my temps are 22/45c - I'm going to try today to see if a buddy will download 3DMark Firestrike on to a pendrive for me . still cant get any download of it to fully complete .
I sure want to run that test 1 and see how this card behaves on it
''Same a reboot as far as the card/drivers are concerned.
I think it was falsley running low clocks because it didn't think it needed to, like the load wasn't high enough although it plainly was. ''
no not the same all you do is reboot the driver not the whole computer same result but a lot quicker and keep your spot at desktop
then if you hit any of the perfcap like I was saying above the card cant draw the volts needed to sustain the clocks its going to downclock the card to the highest safest level
so if you got it oc'ed for 1400 and it cant get voltage for that it will drop to something it can run at and you may see it running at 1295 or what ever
theres a lot on this with Maxwell and why quite a few do the bios tweaks with a editor [not that I recommend you do this ]
maybe a example from here
'' but I am already seeing heavy down clocking, from 1418MHz to 1359MHz in Firestrike''
http://forums.evga.com/Increasing-Power-Limit-on-GTX-960-SC-doesnt-actually-increase-available-power-m2504730.aspx
some on the PhysX thing
http://forums.guru3d.com/showthread.php?t=400261
https://forums.geforce.com/default/topic/898380/physx/physx-issue/