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"Mark Blunden" <m.blundenATntlworld.com@address.invalid> wrote in message
news:3bmppcF6k40n2U1@individual.net...
> Ed Chauvin IV wrote:
>> Mere moments before death, Malachias Invictus hastily scrawled:
>>> "Mark Blunden" <m.blundenATntlworld.com@address.invalid> wrote in
>>> message news:3bli2cF6jmiv8U1@individual.net...
>>>
>>>> That being the case, how exactly would not being under pressure
>>>> allow you to apply that skill
>>>> more reliably?
>>>
>>> Let's see: is it easier to remember something you read in a book
>>> when being attacked by demons, or when sitting quietly in your study?
>>
>> And if you were attacked by demons while trying to recall a particular
>> fact, would that make it impossible for you to know that fact later?
>> And if you don't know something now, why is it you can never learn
>> that fact even if you train further in that field of study? What is
>> it the knowledge skill ranks are representing, if not learning things?
>
> Certainly, a very sensible houserule would be to allow retries after an
> increase in skill ranks.
>
> It does seem that there is nothing in the rules against taking 10, but it
> definitely throws up some logical inconsistencies when combined with the
> 'no
> retries' rule. I guess the basic fix would be to rewrite the 'Re-try' part
> of the skill description to:
>
> "Yes, but only by taking 10, or after adding new ranks to the skill."
>
> That allows for the "can't remember under pressure" factor.
That seems like a very sensible house rule.
--
^v^v^Malachias Invictus^v^v^
It matters not how strait the gate,
How charged with punishment the scroll,
I am the Master of my fate:
I am the Captain of my soul.
from _Invictus_, by William Ernest Henley
"Mark Blunden" <m.blundenATntlworld.com@address.invalid> wrote in message
news:3bmppcF6k40n2U1@individual.net...
> Ed Chauvin IV wrote:
>> Mere moments before death, Malachias Invictus hastily scrawled:
>>> "Mark Blunden" <m.blundenATntlworld.com@address.invalid> wrote in
>>> message news:3bli2cF6jmiv8U1@individual.net...
>>>
>>>> That being the case, how exactly would not being under pressure
>>>> allow you to apply that skill
>>>> more reliably?
>>>
>>> Let's see: is it easier to remember something you read in a book
>>> when being attacked by demons, or when sitting quietly in your study?
>>
>> And if you were attacked by demons while trying to recall a particular
>> fact, would that make it impossible for you to know that fact later?
>> And if you don't know something now, why is it you can never learn
>> that fact even if you train further in that field of study? What is
>> it the knowledge skill ranks are representing, if not learning things?
>
> Certainly, a very sensible houserule would be to allow retries after an
> increase in skill ranks.
>
> It does seem that there is nothing in the rules against taking 10, but it
> definitely throws up some logical inconsistencies when combined with the
> 'no
> retries' rule. I guess the basic fix would be to rewrite the 'Re-try' part
> of the skill description to:
>
> "Yes, but only by taking 10, or after adding new ranks to the skill."
>
> That allows for the "can't remember under pressure" factor.
That seems like a very sensible house rule.
--
^v^v^Malachias Invictus^v^v^
It matters not how strait the gate,
How charged with punishment the scroll,
I am the Master of my fate:
I am the Captain of my soul.
from _Invictus_, by William Ernest Henley