computerguy72 :
It still sounds like the FOV of the hololens is too small to be particularly useful yet. Hopefully they can continue to improve it prior to production.
Well...much has been made of the small FoV, and although it IS probably too small at this point, I think the issue is way overblown. Remember, this is not a VR HMD, it's AR. Thus, you don't need (or want, really) to be fully immersed. If you're inside of a VR experience, a limited FoV takes you out of the experience. In an AR solution like HoloLens, that's simply not the case.
In fact, you DON'T want to have too much holographic content in your FoV because then you can't see anything else. HoloLens, like all AR, is designed to *augment* what you see. You want to see a hologram of a Thing "sitting" on a real item, like a coffee table. If your entire FoV is occluded by holograms...that's not helpful at all.
As I said, though, I do think it's a little small. There were too many times in the demos I've seen where you can't see the whole hologram, so you're too often moving your head around to get the full picture.