bro, they will offer a consumer version. Probably like 3-4 years down the road.
The technology isn't mature enough, nor cheap enough to gain mass market adoption in the consumer space. So why launch a product guaranteed to fail in the mass market, they don't want to support a product that will fail immediately.
The first step, find a market that WILL adopt the product, and develop it for that. Release it there, build up a foundation, and then release a consumer version. Engineering companies/etc are willing to drop more money on equipment for their employees than your typical person will drop on a product. You don't want to put a product on the market at a high price point, sucks to wear, and with nothing developed for it yet. That's how to flop a product. How many businesses are looking at the oculus as an actual viable tool to use in their industry that they'd actually drop money on? I think the Hololens is far more viable in that space. What we are seeing are teasers, marketing, to gauge and build up interest in the product. This is some long term marketing bro, we won't see anything for us for a longish while.
As it stands, it is either a gimic atm or only a tool for professional use if it were released. I certainly wouldn't use it for much. It is designed as a wearable device like a Microsoft band, something you keep on and use to interface with every day things, or while using the computer normally. Putting on a what is essentially a helmet that needs to be plugged in isn't very convenient, something consumers require in something they are going to use. They need to make it smaller, wireless(wireless power transfer probably as well because I don't want to lug a huge battery inside a helmet), get a cheap yet powerful and very small processor in it, etc etc etc. I'm thinking they may try getting enterprise versions out in something like a year from now to a year and a half, just as an initial launch? Maybe not even a public launch but a private test run where they work with some large companies and have them gauge whether it increases productivity or not.
That's how I would do it, I did my BA paper on replacing the mouse and keyboard as an interface. One of my main points was that since those interfaces are so heavily entrenched, the best way to approach it would be from the business side since they can mandate use and get regular people using it instead of only targeting enthusiasts.