Thanks for testing the game Jarred, it was really insightful to see how each different GPU architecture performs in this PS5 title. Its wild how the RTX 3080 10GB is now running into some issues with VRAM capacity, and not just 8GB GPUs. At least it only happens at the Very High settings at 4K.
In my opinion, this is one of the best PC ports ever made. The performance consistency across all areas of the game, combined with all the PC-specific features added put to shame many other titles made exclusively for PC. The graphics are absolutely stunning for a game that doesn't have ray tracing as well.
I've been running the game with an RTX 4070, with Very High settings, 3440x1440, with Reflex off (NULL on Ultra), V-Sync on and G-Sync enabled, and I've been getting a very consistent 70-80FPS running the game at DLSS balanced with 16-18ms input latency. The DLSS implementation in this game is particularly amazing I noticed, the difference between performance, balanced and quality mode are all hard to distinguish. That said, i personally noticed that frame generation has some hitching and artifacting issues, but your mileage will vary.
I wish more games were like this. Its so nice to see a game that is of such high quality and yet performs so well.
FYI, i'm also running the game off of a 2TB Gen 4 NVMe drive, but its running in my Gen 2 x4 PCIe slot. Thankfully the 2GB/s limitation isn't noticeable, only in one intensive part of the game with a ton of cut scenes did i notice a slight hitch here or there. So for you all that are running the game on slow SSD storage, the game still runs pretty good apparently.