Is it possible to get them on par with each other? Turning down settings?There ALWAYS is a bottleneck, what matters is whether it happens beyond the minimum performance you can be happy with.
As for how to find out, use HWInfo or similar tool to keep tabs on CPU vs GPU usage, whichever gets to 100% first is the bottleneck at that time. This will vary heavily from game to game and even between scenes within the same game.
It is impossible to be exactly even as the GPU vs CPU workload balance can have a spread of something like 10:1 from one extreme to the other within a given game - you don't need much GPU-power to render frames when a large chunk of your field of view is a single wall.Is it possible to get them on par with each other? Turning down settings?