Frag Maniac
Illustrious
You're right, I was too busy playing the game and forgot to watch the video.
So how many times will it have to compile the shaders before it is able to compile all of them?
That's anyone's guess, but certainly not having played the game at all, I cannot answer that. Basically Alex says it's much smoother the 2nd playthrough, which is all most need to know.
The animation "bug" as Alex calls it may be more laziness in what FPS they coded animations at for consoles, which seem to have lazily carried over to PC. There's zero reasons a PC port should be limited to animations that are locked to 30 FPS though, and when they are, it's clearly publishers wanting to try to force as many players onto console as they can to make games easier and cheaper to develop.
What I'm saying is, I feel they know full well this is going to result in glitches for those on PC, but don't care.