That's not right. A cpu never 'holds back' a gpu. That's operating under the assumption that a gpu is supposed to perform at a certain level and cannot because of the cpu.CPU is holding back your GPU
No, it's not false. You don't use a 2 handed 10lb sledgehammer to drive a nail into drywall. You only need a small hammer and a small % of your arm strength to get the job done.The idea that a "Cpu cannot 'bottleneck' a gpu at all" is categorically false. I cannot tell you how many individuals on this forum I have helped who had gaming performance issues that were either significantly improved or completely eliminated by upgrading their CPU
Yes, I would expect the same performance. I'd expect the gpu to run at the same clocks, put out the frames at the same speed etc. I'd not expect the gpu to 'slow down' because of a lesser cpu putting out lesser fps.Seeing as how you say that CPUs don't hold back GPU performance, I guess if you replaced your Ryzen 3700x with a Ryzen 1600 you'd expect the exact same performance from your GPU? Because if you expect the same performance, I have some bad news for you, and if you do in fact expect your GPU to not perform as well, then congratulations, you have just experienced a CPU bottleneck.
Yes, I would expect the same performance. I'd expect the gpu to run at the same clocks, put out the frames at the same speed etc. I'd not expect the gpu to 'slow down' because of a lesser cpu putting out lesser fps.
Moving to a lesser cpu, I'd expect less frames output, that's a given, but the quality of picture or the ability of the gpu concerning the outputs won't change.
A Ferrari has the same performance at 50mph as it does as 250mph. Performance doesn't lower just because the speed does. It's not going to drive like a mini-van just because it's not doing 250mph, it's still a Ferrari and will perform the same. Same with a gpu, it's not going to change performance with a lesser cpu, it'll just not have as many frames to output.
There's never a perfect balance, there's always going to be games that output more fps than the gpu can handle, or less fps than the gpu can handle at any given resolution. A 1600 with a 3080 does just fine at 4k, just as a 3700x and 2070Super does at 1080p.
So a broad statement that a 1600 is going to bottleneck a 2060 is bogus, it'll not put out as many frames as a 9900k, yet it'll put out more than a r3 1200.
Whether it puts out enough to live upto Op's expectations is a different story altogether. If Op wanted 200fps, and got 150fps instead, I guess you could call that a cpu bottleneck, but realistically it's not, the cpu is doing as intended, not the cpus fault Op demands more, even if the gpu is capable of handling the fps outputs or not.
Exactly. (and leave me outta that).Unlike you, most people buy a GPU with the desire that they will be able to use all of its available resources to produce the result they are desiring. Thus, many want to know whether or not their current CPU will prevent that from happening.
I should've noted that I am playing on
custom high->very-high at 3440x1440p 35" @ 100hz.
You hit the nail on the head.1440p is going to be rough on a 2060 in some of the newest heavy games like the Tom Clancy stuff, CoD etc. But won't be an issue for CSGO or minecraft (unless heavily modded). To get beyond 100Hz at those settings in most games is going to take a 3060ti / 2070Super / 2080ti.
That resolution won't affect the cpu much, but it's @ 1.7x as many pixels as 1080p and that will affect the gpu significantly. Tomb Raider on a 2060/1440p is in the 40's at Ultra for instance, so very-high/custom will be closer to the 60's-80's range at best. The cpu will be the least of your worries.
1440p is going to be rough on a 2060 in some of the newest heavy games like the Tom Clancy stuff, CoD etc. But won't be an issue for CSGO or minecraft (unless heavily modded). To get beyond 100Hz at those settings in most games is going to take a 3060ti / 2070Super / 2080ti.
That resolution won't affect the cpu much, but it's @ 1.7x as many pixels as 1080p and that will affect the gpu significantly. Tomb Raider on a 2060/1440p is in the 40's at Ultra for instance, so very-high/custom will be closer to the 60's-80's range at best. The cpu will be the least of your worries.
Yeah, lol, missed that. So used to seeing it around I totally missed that 1440p is 2560x1440 for a standard 16:9, Op is running 21:9.He's running 1440p Ultrawide so in actuality that's 2. 5 x the pixel count of 1080p.
A 2060 is REALLY going to struggle at that res, all the talk of a ryzen 1600 being a bottleneck goes out of the window.