How to run games at nvidia made custom resolution?

FatheredPuma81

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Aug 18, 2013
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So is there anyway to force games (outside of Battlefield... which supports it natively...) to run in a custom resolution that you have set in the Nvidia control panel?
I made a custom resolution where I changed the refresh rate of my 60hz monitor to 75 and then I chose it in the Nvidia control panel.
Now when ever I launch any game it changes it back to my default 60hz normal resolution...

Any ideas? Valve has discontinued -refresh as an actual command it seems and that would only work for Valve games.

Update: It seems Portal 2 supports -refresh... Team Fortress 2 doesn't though...
 
Solution


No, those things are different. An LCD monitor is setup for a set number of pixels, that is how many are physically on the monitor, you can't add any more to that limit by changing custom resolutions. The refresh rate it is possible to over-ride the stock settings, on some models it does work, on many it will just do nothing or damage the screen.

CPU, RAM, video cards are set to run at flexible speeds, they drop down...
That is not resolution but refresh rate.

What monitor do you have?

Any games that don't support resolutions or refresh options that you try to force are much more likely to crash or look odd than work.

And you are just setting the Windows resolution, not the game resolution, so your custom resolution does not matter in the game.
 

So from what I have gathered from this is I should buy a 144/120/anything above 60 Hz monitor ONLY if I want to play ONLY Battlefield and a few other games that support different refresh rates(which would exclude 99% of games)?

Yes I am telling Windows that there is a resolution that has 75 Hz and then i'm choosing it for my desktop resolution.

I don't see why what monitor I have would matter in this case but it's an Element ELEFW195.
 


The screen is a cheap 720p 60 hz TV, why are you trying to set it to run at 75hz? Set the games and Windows to run at the correct resolution and refresh rate for the monitor you are using. The monitor you are using is everything in your case. Aside from the fact that the games won't run in the settings you pick, the monitor won't run at the settings you pick either.

1366 x 768 at 60hz is what you should be running at.
 
If Windows/Your GPU tries to send a signal to the monitor at a refresh rate/HZ it doesn't support, the monitor will likely black out.

Your monitor doesn't support 75HZ, so it's a bad idea to try and force it to run at that anyways.

That's a lot different than a custom resolution, which would be something like 1831x1057.

A higher HZ monitor would allow you to actually see more than 60FPS though, so that's why you'd want that, and actually would work with 90% of games, because only a few really basic or bad ones have imposed FPS caps/locks.


 


I don't know. Wanted to see if I could notice the difference in 60 hz and 75 hz since it's a 25% increase in pictures i'd see.

From what I have gathered from this is that my monitor is taking the 75 hz signal and converting it back to 60 hz then?? If that's true why doesn't it take all the hz I set it to and convert it back to 60 hz instead of black screening or am I missing something?
 


As far as I can tell it seems to have worked fine for a couple days (before technical errors not related to the monitor came up and ended up going back to 60 Hz) at 75 Hz (see comment above as that would explain why it would have) and even did the changed resolution thing which I wouldn't expect when ever I started a game that ran in 60 hz (TF2 for instance).

Tell Nvidia that then... because it allows you to change the refresh rate of your monitor under the custom resolutions thing.

Portal 2 even vsynced at 75 FPS with no screen tearing (only Valve game that actually worked when I did -refresh 75) as well as Battlefield 3.
 


Sure Windows will let you change the refresh rate, and setup whatever resolution you want even if it won't work with the monitor you have. It's up to you to pick the correct thing to use. Read the specs on the monitor, use those settings. You are trying to fit 5 gallons of water in a 4 gallon bucket and wondering why there is water spilling out.
 


Wouldn't this all also apply to overclocking your GPU, CPU, and RAM? I thought just like those you could overclock a monitor or something like the many videos on YouTube show.
I honestly find it HIGHLY improbable that vsync would work flawlessly on games that do support custom refresh rates if this were true.
 


No, those things are different. An LCD monitor is setup for a set number of pixels, that is how many are physically on the monitor, you can't add any more to that limit by changing custom resolutions. The refresh rate it is possible to over-ride the stock settings, on some models it does work, on many it will just do nothing or damage the screen.

CPU, RAM, video cards are set to run at flexible speeds, they drop down when on low usage, and since often the speeds they can go on is based on testing individual parts from the same line, there are often parts that do not test to a certain speed for quality by the factory that may still attain that higher speed if a consumer wants to risk that speed in exchange for taking a chance on killing the part or decreasing it's usable life.
 
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