[SOLVED] How to use Nvidia Profile Inspector to inject SMAA in GTA V

Nov 4, 2020
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So I've heard Using Nvidia profile inspector someone can get really good anti aliasing results for games that have very bad anti aliasing.

Someone suggested I should try using SMAA in GTA V to get rid of the jaggies because apparently the MSAA in 4x even doesn't do that much in game with Anisotropic Filtering to 16x.

So can someone please provide me a way to use SMAA in gta 5 using nvidia profile inspector?

My Pc Config:

CPU : Ryzen 5 3600
GPU : Zotac GTX 1660 Super
Ram : 8x2 Corsair LPX 3200Mhz
 
Solution
SMAA is not an option in NVIDIA Inspector. FXAA is, however.

EDIT: As SMAA is actually a post-processing effect, you can probably find a post-processor like ReShade that'll do it.