[citation][nom]dark_knight33[/nom]If a driver error results during a gaming session, minimally, you will get an artifact in one of 30-60 frames drawn in a given second; maximally, crashing the game and/or computer. You lose some time and aggravation, but little real-world impact. With a workstation card, in a business environment, a driver error that causes an app/comp crash has a very real cost associated with replicating the lost work. Moreover, while gamers are tolerant of occasional crashes in favor of overall improved performance, business are not. That premium is paid to ensure that your card is certified to work in a specific configuration error free. That form of testing and driver development is expensive to be sure. Although I don't know, I suspect that the workstation cards have superior warranty coverage too.In the case of HDD as another commenter pointed out, the difference between Desktop and Enterprise HDDs are usually a label and some slightly altered firmware. While that doesn't really justify the increased price, the extra warranty period does. If you were to use a HDD in a 24/7 server, with at least some constant load, that will undoubtedly shorted the life of said HDD. To afford the longer warranty period on thoses drive the manufacturer must charge more for them. You can't increase the warranty, increase the duty cycle of the drive and then lower the price. You'll just lose money and go out of business. Besides, if HDD manufacturers are making thicker margins on enterprise drives, it allows them to lower prices on consumer drives. If the exchange is that I can't use a ~$100 HDD with a $600+ raid card, I'll take that. Soft R4 & R5 have both worked great for me.[/citation]
from my understanding if you do find an error with the card, the gpu company will work with you to figure out what is wrong and get you a new driver if needed
[citation][nom]demonhorde665[/nom]one more thing , while this article does prove thtat you can game on workstation hardware better than you can work on gaming hardware . Running 3ds max with a consumer card is not impossible especailly if all you are model is lower poly models for games and game mods. I'm currently runnign a radeon 5770 , and I'm majoring in game art design. NOW first off the gpu even work station gpu's DONT compute the render. the GPU is used purely for running the view ports and only then if you have teh view ports set to run in hardware (the default setting these days). that my average frames in the 3ds max view ports , with a poly count ranging 10,000 - 20,000 is around 30-40 fps. if i push to 100,000 poly scene i do strt seeing it slow to around 25 fps, 200,000 \or more and i start seeing a slide show . As i stated though , this is a moot issue for me ,since my major is game art design , most video games never push past 100,000 poly's on screen at once any way and individual models in games even today , rarely go over 10,000 polys unless you are usuing some crazy mods. Fighting games use more polys on theri characters than any other game (because they can skimp on polys in the back ground (since it doesn't require a huge level). and even teh most up todate fighting games , rarely go over 15K polys per character , now take into account you have two characters on screen and back ground props you are looking at a total poly count of 50k-60k polys at most. that said my point i'm getting at is - if all you do work station wise is game models (unprofessionally) .. it is a waste of money to pay a fortune for a workstation card. now on teh professional side , sure if you want to do pro game work go ahead and get the workstation card you'll need teh tech support at some point when you run a buisness or work in one . and for god's sakes.. don't think you can get by with a consumer card doing movie level CGI, but the average amature modder will be fine on the same gear they game with.[/citation]
from my understanding crysis 1 pushed 4.5 million in its most exaustive sceens, and console game push at most 400-500k
the single character you play i believe is 10-20k
forza 4, autovista cars push upwards 800k pollies.
granted i may be lied to and i may be completely wrong, or you are talking about just 1 object for some things, but here is something i do know
uncharted 2,
drake 37000
lead characters - 20-45000 (chloe)
bad guys (not main) 15-20000
and thats without going into the background