How well does fast sync work?

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velzelvul

Commendable
Apr 30, 2016
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Does anybody here have a 10 series gpu with a 60 Hz panel?
I know it sounds ridiculous but still... anyone?
Can you tell me if fast sync technology does any good for such panels - I want to get a 1070 and like a half of my reasoning for doing so is that it has fast sync technology so that I wouldn't have to upgrade still quite new 1440 @60 Hz Dell panel.
 
Solution
It is excellen if you are pushing double or more the frequency in FPS. In your case that would be 120FPS. Below that, as you go down, it starts to resemble Vsync. You should have gotten a G-Sync monitor.
I can but I don't think it's worth such insane premium - I have a display which costs 200-250 bucks and that Asus display for a THOUSAND cocksucking bucks isn't THAT amazing - it's better, of course but it doesn't make my display look like garbage. I think I was right when I thought that 120 Hz displays are for enthusiast gpus only - it's not that much of difference in desktop apps and watching movies and there's only handful of games which even a 1070 can render at 120 FPS at 2560*1440, let alone my crappy 960 I'm using now. I don't use v sync so I rarely get stuterring and if a game is old and runs at well over 60 fps I turn it on and it's ok for me - I don't notice input lag. Anyhow, I have couple more days for testing so I'll try more games and see but stuttery movement in movies is a HUGE turn off for me.
 


I think you can do that by creating a custom resolution in Nvidia control panel.


EDIT: you should try to create a 143.856 one, not 47.8. The idea would be for it to be a multiple of 23.976.
 
It's the sixth post on the linked page and it's by "nimbulan". DOesn;t go into more detail, but it should be as easy as installing MPC-HC and setting it to output in direct3d fullscreen under view> render settings> presentation.
If that alone doesn;t help, you can play with the V-sync methods the player has there.
 
Not exactly 23.976. Gsync would go to 143.856, or the highest multiple of the source framerate that is within teh monitors range, and display teh same frame for 6 refreshes.

The same behaviour is used in gaming also, when the FPS drop below the minimum refresh rate the monitor supports. So all panels need to have the minimim of teh range atleast 2.5 times smaller than the max.
 
I mean I don't think it's possible to sync to such number - with 3 figures after point. Although maybe it doesn't make any difference, dunno. So what do you do to avoid that judder or whatnot?
 


Actually, i don't experience any without resorting to any such measures. That's why it's so strange what you're telling me.
It's possible to sync to any display rate regardless the decimals. It can do from, say, 30 to 144 in a countinous line, not just integers.

EDIT: Maynb i'm not as sensitive as you are to judder, i dunno. Is yourt CPU upto the task of playback?
 
Probably. My gf doesn't see that either. Today I showed her the same scene with terrible judder which really annoys me (so I test on it) like 5 times and she said she saw nothing wrong with that scene - even though I specifically told her where to look. CPU utilization like 20% while playing video. The damnest thing that I've never seen that thing on Mac... I guess it does something differently.
 
No, bc it happens in other files - even though by a slighter degree. It's just a perfect example for the stuff that causes the problem - something big (this time Ron Perlman`s ugly mug in a close up) moves across the screen for a while. That show (Sons of Anarchy) is perfect for testing this crap bc it has a lot of close ups of people moving.

edit: MPC or PotPlayer - all the same