holyneo :
kcarbotte :
holyneo :
jasonelmore :
Yep, but the steam fanboi's are strong on this thread, and will downvote anything that refelcts negativity towards the VIVE.
Oculus started this whole VR revolution, and everyone is just mad because facebook bought them. They have been working on this a full 2 years more than Valve or HTC, so naturally they have a advantage.
Watched both videos and came away with the impression that for today, the Oculus is the better buy.. The VIVE may very well be better 2-3 years down the road, but i doubt oculus will just stand buy and be content with their system. They will also continually improve, and they could even release different tracking stations for different use cases to supplement the HMD.
I agree
People sayings its a complete package, is buying into the marketing. The controllers are only good if the games support them. You will still need a xbox controller, and/or keyboard and mouse, depending on the game.
Example : Elite dangerous- xbox/keyboard,mouse/Hotus, same could be said about Eve, and so on....
I won't need to walk around the room with those games.
Everyone keeps clinging the Elite Dangerous like it's the be-all-end-all of VR games, but it's not.
Elite Dangerous is a PC game, which happens to have VR support. It should not be considered the shining example of what you will see in VR. It's franktly not.
You are right, you won't need to walk around in those games (EVE is Oculus Exclusive on PC BTW, so you can't play it on the Vive.) Most Vive games are not seated experiences at all.
For the Vive, this is a complete package. The VAST MAJORITY of games being developed for Vive make use of not only the controllers, but also roomscale VR.
You do not need a keyboard or mouse for any VR game that I know of. If its not tracked controllers, it's an xbox controller, or specialized peripheral for that type of game, IE Hotas or wheel.
You need to do more research, Elite Dangerous was an example, (notice the EXAMPLE
. What about present games like MWO, Alien: Isolation, Dirt Rally(which you might want a steering wheel).
My point was if you think just having the Vive controllers is a complete package, I think you need to think outside the box. Remember my first post? I don't know any games just going to the Vive, they will both support them.
Eve is a Oculus RELEASED exclusive, but you will be able to play on a standard pc, as well as Vive.
I am not here to argue back and fourth, I am just giving my two cents, I believe Oculus made the right decision to keep the price low by just giving away the Xbox controller and waiting on the release of controllers.
When I preorder the Vive, I would rather get it without the controllers at this point of time, till I see what games that I want to play if I even need them.....Without the controllers I am sure the price would be cheaper.
Also, if you notice the 2nd video I posted, the host is playing on a Oculus, the guy behind him is playing on a Vive. Did you notice the controller in his hand?
I'm not here to argue either, but I am here to set the facts straight. Notice the title under my avatar "Staff Writer."
My job is to report on VR. Pretty sure I know what I'm talking about.
Mech Warrior Online said it would have Rift support. I've never once seen anything about Vive support. Also, that is hacked in support added after the fact. It's not a game being designed for VR.
Alien Isolation does NOT have VR support. The developer made a VR port to show it as a tech demo several years ago. There has been no active development to make it work properly. They said they have no intention of making it work either. The tech demo code is in the game, so you cna make it work, but it's SUPER BAD! Like ridiculously vomit inducing. The game is not designed to be played in VR from start to finish. The tech demo was meant for one small zone.
Dirt Rally has VR support, but again, never seen anything about Vive support. It's Oculus. And as I mentioned, racing and space games will be the exception, not the rule.
I've spoken with CCP, the developers of Eve: Valkyrie. The game will not be coming to Vive. It is exclusive for Rift on PC. CCP has said this from the begining, yet rumors of the contrary still persists. There's no facts that point towards that at all.
It is 100% VR exclusive as well, so no, you can't play it on a standard PC either.
As for games coming to Vive and not for Rift (at least until touch)
Cloudlands: VR Minigolf (i believe it's coming to touch)
Hover Junkers (will come to touch later)
Final Approach (Rift after Touch)
Job Simulator (Rift after touch)
Tilt Brush - Vive exclusive
AudioShield - Vive exclusive
Space Pirate Trainer - vive exclusive
The Gallery: Call of the Starseed - Vive exclusive
Budget Cuts - will be on all three, but requires hand tracking
Survios - Vive exclusive
Arizona Sunshine - Vive Exclusive
I'm sure there are others, but the point is, games that are DESIGNED FOR Vive, rather than just support Vive, are typically Vive exclusive, at least until Oculus releases Touch. Hand tracking is a major part of VR. There's a reason all three major players have hand tracked controllers.