Archived from groups: alt.games.video.xbox (
More info?)
WJM wrote:
> "Mattinglyfan" <Estoscacahuates@comcast.net (deez nuts)> wrote in
message
> news:16idnYZmIMS2No_fRVn-pA@comcast.com...
> >
> > "debaser" <debaserzero@yahoo.com> wrote in message
> > news:1108517751.540859.304640@z14g2000cwz.googlegroups.com...
> >>
> >> WJM wrote:
> >>> "Mattinglyfan" <Estoscacahuates@comcast.net (deez nuts)> wrote in
> >> message
> >>> news:08ydnatRiqmTcpLfRVn-ug@comcast.com...
> >>
> >>> > What was unintelligent about his question? You said plenty.
On
> >> top of
> >>> > that, Pong had a flaw in the AI that made it quite easy to beat
the
> >>
> >>> > computer.
> >>> >
> >>>
> >>> You said you had NEVER seen a game that didn't have a flaw. I
named
> >> two. You
> >>> claim Pong had some sort of a flaw that made it easy to beat the
> >> computer,
> >>> but I am aware of no such flaw. Do you also claim Tetris is
flawed?
> >>
> >>
> >> TetrisDX for GB has exploits
> >>
> >> When a block is falling down, move it all the way against the left
or
> >> right wall of the screen. Continue to hold down Left or Right and
press
> >> A or B very quickly to watch the block rise back up into the air.
> >>
> >> Everytime you move a piece over, the came counts it. The more you
move
> >> it, the game thinks you have more trouble with that certan piece.
You
> >> can exploit this everytime you get a Tetris (Long "I" shape)
piece,
> >> just move it from side to side as it falls. Youi will get it more
often
> >> everytime that you do so.
> >>
> >
> > Bam! Thanks D. Take that.
> >
>
> That was the GB version.
>
> How about these:
>
> Super Monkey Ball
> Chessmaster
> Super Bust-a-Move
Which version of Chessmaster?
>From Gamespot's Xbox review:
"Despite being so solidly put together, Chessmaster does have a few
flaws that will become painfully evident as you dig deeper into the
game. A couple of these concern the way the CPU interacts with the time
clock. During timed games, the CPU has a distinct advantage, because it
executes all of its moves within three seconds. If you set the clock to
infinite, you'll discover the opposite problem. For whatever reason,
when there's no time pressure, the CPU won't make a single move unless
you select the "force move" menu option every time its turn comes up.
Talk about crazy. Also, even though Ubisoft did a great job
implementing online play, the company made a slight goof with regard to
two-player matches on the same console. Instead of using a second
controller, both players have to alternate turns using the same
controller."