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Archived from groups: alt.games.whitewolf (More info?)
> Bradd W. Szonye wrote:
>> With that out of the way, I believe that the whole point of the NWOD
>> moral system is that it's neither subjective nor very situational. While
>> players and characters may have different ideas of what's moral, the
>> world itself has "One True Morality" that does /not/ allow for special
>> circumstances. In other words, while your character may believe that
>> killing the mage is justified and therefore moral, according to the
>> "natural law" of the NWOD, it's not.
Rip Rock wrote:
> The "One True Morality" also fails to cover a broad range of traumatic
> and criminal situations, e.g. brainwashing... ...and the game system
> gives brainwashing powers to vampire player-characters.
How does it fail to cover it? When you do something nasty, there's a
chance that you'll suffer psychologically from it. How does brainwashing
even come into it, you kook?
--
Bradd W. Szonye
http://www.szonye.com/bradd
> Bradd W. Szonye wrote:
>> With that out of the way, I believe that the whole point of the NWOD
>> moral system is that it's neither subjective nor very situational. While
>> players and characters may have different ideas of what's moral, the
>> world itself has "One True Morality" that does /not/ allow for special
>> circumstances. In other words, while your character may believe that
>> killing the mage is justified and therefore moral, according to the
>> "natural law" of the NWOD, it's not.
Rip Rock wrote:
> The "One True Morality" also fails to cover a broad range of traumatic
> and criminal situations, e.g. brainwashing... ...and the game system
> gives brainwashing powers to vampire player-characters.
How does it fail to cover it? When you do something nasty, there's a
chance that you'll suffer psychologically from it. How does brainwashing
even come into it, you kook?
--
Bradd W. Szonye
http://www.szonye.com/bradd