Did kepler throttle at anandtech etc in gfx bench? I think maybe they need to update their charts or add one called Competitor GPU C to the table?
Considering it dominated all the other socs in gpu tests at anandtech, I'll wait to see what 6650 can do vs. K1 before I believe anything in a chart where they don't even name the competitors.
http://www.anandtech.com/show/8296/the-nvidia-shield-tablet-review/5
Considering it beat ipad air and mini by 2.5x I won't hold my breath about perf here. Ipad air has a 6430 IIRC. Are there any devices with 6450/6650 or 6500 benchmarked yet? 6450 looks the same (ops and clusters) as 6430, so this won't do squat. So I guess I'm only asking about the 6650 or 6500. Manhattan offscreen 31.7 for kepler and 13 for both mini and ipad air. I don't see how rogue6 catches them.
In January Anandtech said this:
"In which case Series6XT equipped SoCs would start appearing in 2015, likely in the latter half."
If that's the case it will be facing Maxwell 20nm (likely June/July) which is truly designed for mobile period and scaled to desktops after. They only added 2 clusters (up from 4 to 6) and as anandtech says not even going wider, so just the extra clusters really.
"Imagination is scaling up performance internally, we’re not seeing them go with outright wider GPUs for the Series6XT family (at least not yet). So Series6XT’s performance improvements will come from these internal changes, including performance optimizations and any wider blocks within."
http://www.anandtech.com/show/7629/imagination-technologies-announces-powervr-series6xt-architecture-available-for-immediate-licensing
That doesn't sound like it will even double perf and they look like they'd need a triple to catch Kepler let alone maxwell 20nm later. Also S810 is only supposed to be 30% faster than S805 in gpu so again, will be well behind kepler also. NV has tablets to themselves for a while. Google isn't going with them for nothing and others will likely follow. Denver should be more power efficient than K1 A15rp3. The cpu side is in house with denver, so either you do better on power or IMHO you have failed at making a cpu...LOL.
http://www.tomshardware.com/news/imagination-powervr-rogue-series6x-graphics,25659.html
Apparently targeting ES3.0 and unity 4.0?
http://blog.imgtec.com/powervr/here-are-eight-powervr-graphics-sdk-tutorials-for-game-developers
There is a tag here of 3.1, but no mention in the post and this is last month. NV's K1 however already runs it and is aimed at unity5 and unreal 4 (should be, it's a desktop chip).
In the release notes they say this:
New: OpenGL ES 3.0 SDKs for iOS and Android.
New: OpenGL ES 3.1 SDK for Windows and Linux emulation.
When will it be OUT of emulation and part of the SDK period, like the mention the 3.0 is? To me it seems they are quite a bit behind NV, and not sure when anyone will be getting full OpenGL 4.4 as toms notes above. NV is now ahead in perf by a long ways and feature set which should sell some units especially now that we know it gets 11.5-13hrs in a chromebook with a 3200mah battery and 13.3in screen. Not bad.
http://us.acer.com/ac/en/US/content/model-datasheet/NX.SHEAA.007
Acer with Haswell 2955 says 8.5hr for 3950mah, but only 11.6in and 1366x768.
http://us.acer.com/ac/en/US/content/model-datasheet/NX.MPRAA.007
4GB 32GB SSD 13.3in K1 model still gets 11.5hrs and 45w psu, same 3220mah battery.
http://us.acer.com/ac/en/US/content/model-datasheet/NX.MPRAA.012
Acer K1 13in with 1080p, 3220mah but 11.5hr. I think haswell 2955 loses based on the specs. Intel, PowerVR and Qcom all seem behind now. Denver should improve things more in Nov as it drops the 4+1 A15, for plain dual core @2.5ghz and is in house.
Having said that, with 20nm versions not far away from everyone, I'll wait for any tablet/chromebook or even a shield device
That will be an impressive jump for everyone and should be a huge leap for games across the board as I believe even the junkers should catch K1 at 20nm. Of course NV will get the 20nm bump also, just saying the low-end should allow everyone to play K1 type games too which is great for android gaming. 20nm should mean we see a billion units sold with pretty close to K1 type gpu power. This in turn should mean they don't have to aim so dang low on games, as the common denominator should be K1 level roughly (maybe only mid-range and up, but then again that in itself is a huge market anyway). Either way 20nm means android gaming is moving on up
Die consoles die.
14nm should put the final nail in them I hope, and they'll only have ~25-30mil (if that at the pace they're slowing to) in the market vs. 1.2B+ mobile devices sold YEARLY. I can't see how console will survive that as devs will just run to mobile even more than now as GDC already shows.