Increasing shared video memory Windows 10

diamondpumpkin1

Commendable
Jul 25, 2018
52
1
1,535
Operating System: Windows 10 64bit
Specs:
Nvidia GTX 1060 3GB

In not too long here I want to increase my system from 16GB of RAM to 32GB. I know windows shares some of my RAM to the graphics card to help out with performance. Since I'll have more than enough RAM to spare, how would I go about increasing the shared video memory. Making it a total of 16GB?

I want to increase the shared memory to see if it'll make a difference in pre-rendering textures in Insurgency: Sandstorm, as of right now they suggest 8GB of both VRAM and system RAM to preload the textures. I'm curious if increasing the shared by a bit will make a difference vs just having a lot of RAM.

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Solution
Honestly, you really don't want to do that, a 3 GB card is enough and if you want to run higher end games, you might want to invest in a better GPU.

The reason you don't want to share more RAM is because first of all, your VRAM (GPU Memory) is way faster than your actual PC RAM, and when your GPU tries to keep the shared memory up to speed, it might cause a bottleneck and that bottleneck will end up slowing down your system memory.

Here is a link with a similar question to yours, this person does a better job of explaining it:
http://www.tomshardware.com/answers/id-2475250/share-system-ram-gpu-vram.html
Honestly, you really don't want to do that, a 3 GB card is enough and if you want to run higher end games, you might want to invest in a better GPU.

The reason you don't want to share more RAM is because first of all, your VRAM (GPU Memory) is way faster than your actual PC RAM, and when your GPU tries to keep the shared memory up to speed, it might cause a bottleneck and that bottleneck will end up slowing down your system memory.

Here is a link with a similar question to yours, this person does a better job of explaining it:
http://www.tomshardware.com/answers/id-2475250/share-system-ram-gpu-vram.html
 
Solution
the physical ram on a AGP/PCi/PCI-e video card is fixed and can not be changed

what is confusing to you is that the video drivers can use SYSTEM ram (which is very slow compared to video ram) if necessary. Example: you configure a game to high video textures instead of medium, the high texture setting will consume 3.4 gigs of ram which is more than the video card has, so it uses system ram for the balance over 3gb

result,....the game runs slower overall than if you selected medium video settings

the one other thing is cpu's with integrated video, the bios's on these motherboards will usually allow you to set how much video memory is used within the predefined settings IE-8/16/32meg or 512meg/1gb/2gb/4gb and the same thing ahappens if you exceed the current video setting, it uses slower system ram
 

I see, I will look into a new GPU in the near future, for now I suppose it will have to do.


1. I am aware the physical memory cannot be changed, hence why it's titled shared memory.
2. I am not confusing system and video RAM, I know the VRAM is significantly faster than my system RAM but it shares it anyways.
3. If you actually read my post and saw I'm on a desktop with Ryzen 7 2700x CPU not APU, I do not have integrated graphics. That adds zero help to my original question.
 



my reply was not just for you, but for all people who might be curious how video ram is allocated/used this is why it contained information of use to you and general information for anyone else

last, system ram is almost never used for game video displays unless you specifically "force" the game to load large textures and many games have builtin code to prevent this using the game GUI settings. you would have to override the video settings manually by editing the games config for most games (i'm sure there are some games that do not check max vram and will allow a vram usage that is more than the cards available vram)