[citation][nom]ohim[/nom]This article tells me 2 things , either our current software is a total piece of crap since it has absolutely no clue of multi core cpus, or the future without AMD is so grim that intel makes you pay 1000 bucks for a cpu that doesn`t perform really that fast ... but for sure the software industry needs to take a better look at those multicore optimisations.[/citation]
it is deffinitly a software constraint. Look at premiere's increase, as well as the compression increase. When the software is made to take advantage of all the hardware in a system then you can get massive performance! But most titles are like games (tied at least partially to console hardware), or are linier by their very nature and cannot use more than one or two threads effectively. Thankfully this is changing (even chrome and FF are becoming very multi-core friendly), and I think we will find this to be a trend as intel, amd, nvidia, and arm are all pushing towards "many-core" (12-80 cores) solutions in the future instead of mere multicore (2-10 cores). Still, it is going to be a while.
[citation][nom]machvelocy[/nom]any chances to unlock the disabled core?[/citation]
unlikely. While AMD disables through firmware which can be flashed and work fine if the CPU is not damaged in those areas, Intel tends to physically fuse or break the connection. So unless you have an electron microscope and some mad soldering skills then you only get what you pay for.
[citation][nom]tipoo[/nom]Considering how CPU-limited Skyrim is, it would be a nice addition in future reviews, even if it doesn't scale much past two cores. Anywho...Overkill, thy name is this thing. The days of a $600 let alone $1000 dollar CPU being even close to a value proposal are long over, something a fifth the price of the lower is easily adequate for most people, and if you're really using six hyperthreaded cores you probably want a workstation class CPU anyways.[/citation]
While overkill for you or me, it is not fast enough for some. The i5 and i7 is about as good as it gets when all you are doing is video games, with the occasional video project, or photo touch-up. But (as hyteck9 said) if you are spending all of your time doing premiere, or heavy database/datamining, or rendering projects in Cad or other heavily threaded 3D modeling work then you would get a nice large performance increase that will more than pay for the processor in time saved and projects completed. More likely though, this will be the cheap option, and large companies will spring for the 8 core 16 thread Xeons, and put 2 of them in a system which would unlock amazing amounts of potential for both server, and productivity loads.
Lastly, great review Chris! you covered just about everything in there! I'm rather disappointed at the lack of features provided by the chipset for this level of board. It seems to just be an z68 that supports the new pinout, when we were expecting more gen 3 connectors that are in use now, and less of the PCIe3 (though a pleasant surprise) which cannot even be used yet. But I suppose there will likely be a better chipset out for these processors before the end of their life cycle.