Intel has detailed the inner workings of XeSS and provided performance and gaming examples of the technology.
Intel Details Inner Workings of XeSS : Read more
Intel Details Inner Workings of XeSS : Read more
While more raw pixel-pushing power may be nice, there is a point where scaling output quality any further using brute force approaches become prohibitively expensive. AI-upscaling is a somewhat of work-around for RT's computational cost: cheaper to develop and implement better upscaling than put in enough raw RT power to render in an all-RT pipeline at full native and de-aliased resolution.I don't like where this is going. It introduces artifacts and blurriness. I want raw pixel texel performance.
My eyes want raw pixels, pure polygons, no filters or after effects. My eyes get seriously sore when the pixels, graphics, textures, etc are not CLEAR.While more raw pixel-pushing power may be nice, there is a point where scaling output quality any further using brute force approaches become prohibitively expensive. AI-upscaling is a somewhat of work-around for RT's computational cost: cheaper to develop and implement better upscaling than put in enough raw RT power to render in an all-RT pipeline at full native and de-aliased resolution.