Intel, Unity Team Up to Optimize The Unity Engine for Android

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Thank god. Unity is just terrible on android due to the divided architectures. In my opinion its especially horrid on the desktop segment since a lot of developers use it only for mobile games and the desktop version doesn't give much support. There are no major 'indie' titles (aka independently created and published) games that utilize Unity on the desktop platform which are commercially successful. In my opinion Unity is trying to become the next Unreal Engine. (jsome properties shared between it and UE are; easy to develop with, large set of tools, multiplatform support)

Always good to have other options though. Happy that the master of optimization and efficiency is helping them out now.
 
Hopefully they will try to optimize it toward GS GPUs & not for Intel graphics.

Some Android (free) games based on Unity (wort of playing) are even getting a PC version. Like Dead Effect.
http://deadeffect.com/
 

There are a few dozens but none of them specially popular so Intel tends to get forgotten on the smartphone/tablet side.
 
Unity is pricing themselves out of this market. Not many will attempt a game with unity if not a larger dev. You can TEST your gaming prowess on unreal4 for $20 a month. A far cry from $1500+900 up front. It's much cheaper to try your luck on unreal for $240 for a year. If you suck you're not out a lot of cash. With unity that's a huge pill to swallow if things don't work out (and not everyone works out...LOL).

Also this is just Intel catching the rest. NV already optimized for unity5 and Unreal4 (pretty much a well duh, as they'll both run fine on desktops).
 
Thank god. Unity is just terrible on android due to the divided architectures. In my opinion its especially horrid on the desktop segment since a lot of developers use it only for mobile games and the desktop version doesn't give much support. There are no major 'indie' titles (aka independently created and published) games that utilize Unity on the desktop platform which are commercially successful. In my opinion Unity is trying to become the next Unreal Engine. (jsome properties shared between it and UE are; easy to develop with, large set of tools, multiplatform support)

Always good to have other options though. Happy that the master of optimization and efficiency is helping them out now.


cough cough cough Squad cough cough cough KSP cough cough cough
 
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