Its about time...

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Archived from groups: alt.games.diablo (More info?)

"Stephen van Ham" <svanham@xtra.co.nz> wrote in message
news😱sb8119ktprf6eingeiglib7tt1l41bf7k@4ax.com...
> My my, doesn't Dalai Lama <daiailamaSPAM@aol.com> look good in that
> trenchcoat:
>
> >Thanks, I didn't realize they were that close at upper levels.
>
> Upped visc is pretty much my standard choice, too (although I never did
get
> around to trying a stormshield build).
>
I did on my Original Meteor girl, she survived just a bit better than with
the Visc, but that could have been the bonus to lightning resists. Its a
given that I'm going to die fairly often anyway, so every little bit helps.


Heh, you should have seen me and Ash trying to rescue Anya in NM last night.
I kept falling asleep, and it seems every time I did a pack of Gloams or
Lizards would pincushion me.


short - so now I'm down from max gold to 50k
 
Archived from groups: alt.games.diablo (More info?)

On 17 Feb 2005 14:44:21 -0800, "Mickey" <mickeyb@comcast.net> wrote:

>
>Stephen van Ham wrote:
>> My my, doesn't "Mickey" <mickeyb@comcast.net> look good in that
>trenchcoat:
>>
>> >Oh yes, this is one point I will bury someone in a debate on. Other
>> >than a pair of frosties, a necro can play almost naked in hell mode.
>> >With a decent compliment of minions (skels, revives, golem and
>merc),
>> >and his CE, he can more or less blast his way around. Also, a
>necro's
>> >killing power isn't significantly reduced by donning his MF gear. A
>few
>> >levels on an otherwise high level SM, SKEL, Revive or CE doesn't
>slow
>> >him down too much, whereas a sorc playing on a fresh realm has a
>very
>> >difficult time killing with items that are MF only. Oh sure, once
>you
>> >build up a nice supply of items, and you can put a sorc into MF mode
>> >and still maintain a high skill level, she can do better MFing, but
>> >even then the difference is marginal.
>>
>> See, it's no fun if people take my tongue in cheek comments
>seriously.
>
>Oh, I didn't really. I posted this just in case someone new to the
>group wasn't here the last time I posted my dissertation on the
>advantages of necros.

But never any mention of the disadvantages of managing the Necro
horde- recruiting, training, hiring, background checks, salary
negotiations, sick leave, dress codes, attendance policies etc...

Unless of course you put some extra points in Temp Agency ..
 
Archived from groups: alt.games.diablo (More info?)

"Dalai Lama" <daiailamaSPAM@aol.com> wrote in message
news:7ejd111jn8g9fe9kf5n6umkijb08t6lvoh@4ax.com...
> On 17 Feb 2005 14:44:21 -0800, "Mickey" <mickeyb@comcast.net> wrote:
>
> >
> >Stephen van Ham wrote:
> >> My my, doesn't "Mickey" <mickeyb@comcast.net> look good in that
> >trenchcoat:
> >>
> >> >Oh yes, this is one point I will bury someone in a debate on. Other
> >> >than a pair of frosties, a necro can play almost naked in hell mode.
> >> >With a decent compliment of minions (skels, revives, golem and
> >merc),
> >> >and his CE, he can more or less blast his way around. Also, a
> >necro's
> >> >killing power isn't significantly reduced by donning his MF gear. A
> >few
> >> >levels on an otherwise high level SM, SKEL, Revive or CE doesn't
> >slow
> >> >him down too much, whereas a sorc playing on a fresh realm has a
> >very
> >> >difficult time killing with items that are MF only. Oh sure, once
> >you
> >> >build up a nice supply of items, and you can put a sorc into MF mode
> >> >and still maintain a high skill level, she can do better MFing, but
> >> >even then the difference is marginal.
> >>
> >> See, it's no fun if people take my tongue in cheek comments
> >seriously.
> >
> >Oh, I didn't really. I posted this just in case someone new to the
> >group wasn't here the last time I posted my dissertation on the
> >advantages of necros.
>
> But never any mention of the disadvantages of managing the Necro
> horde- recruiting, training, hiring, background checks, salary
> negotiations, sick leave, dress codes, attendance policies etc...
>
> Unless of course you put some extra points in Temp Agency ..
>
>
>
Ahh, there's an easier fix than all that! Just get an HR (Human Resources)
merc. He'll take care of all the paperwork and such.


short
 
Archived from groups: alt.games.diablo (More info?)

Dalai Lama wrote:
> On 17 Feb 2005 14:44:21 -0800, "Mickey" <mickeyb@comcast.net> wrote:
>
> >
> >Stephen van Ham wrote:
> >> My my, doesn't "Mickey" <mickeyb@comcast.net> look good in that
> >trenchcoat:
> >>
> >> >Oh yes, this is one point I will bury someone in a debate on.
Other
> >> >than a pair of frosties, a necro can play almost naked in hell
mode.
> >> >With a decent compliment of minions (skels, revives, golem and
> >merc),
> >> >and his CE, he can more or less blast his way around. Also, a
> >necro's
> >> >killing power isn't significantly reduced by donning his MF gear.
A
> >few
> >> >levels on an otherwise high level SM, SKEL, Revive or CE doesn't
> >slow
> >> >him down too much, whereas a sorc playing on a fresh realm has a
> >very
> >> >difficult time killing with items that are MF only. Oh sure, once
> >you
> >> >build up a nice supply of items, and you can put a sorc into MF
mode
> >> >and still maintain a high skill level, she can do better MFing,
but
> >> >even then the difference is marginal.
> >>
> >> See, it's no fun if people take my tongue in cheek comments
> >seriously.
> >
> >Oh, I didn't really. I posted this just in case someone new to the
> >group wasn't here the last time I posted my dissertation on the
> >advantages of necros.
>
> But never any mention of the disadvantages of managing the Necro
> horde- recruiting, training, hiring, background checks, salary
> negotiations, sick leave, dress codes, attendance policies etc...

>
> Unless of course you put some extra points in Temp Agency ..

Nah, that's a job for the NHR department.....

Mickey