It's the "World's First" 7.1 Surround Sound Headset

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[citation][nom]Silverclaw[/nom]Am I missing something here?logitech 930razer megalodonlogitech G35all of which are 7.1 surround sound...[/citation]
They are not truly 7.1 because they don't have a driver per channel. Logitech G35/G930 have only two drivers, G930 is just wireless G35. Megalodon I think has four drivers, not sure but I certain that it doesn't have one for each channel.
 
If you don't own a pair or true surround headphones, your opinion is not important. I used to think the same thing, but I now own a good set and I can tell you first hand how much better they are versus actual speakers. I don't even miss the stomach rumble cuz the sound is so much better.
 
for headphones, 10 speakers wont help, it will just reduce overall quality as it is impossible to get multiple speakers to dish out the same sound exactly the same. Another issue is with speaker placement, you cant place them in a way to truly represent 7.1 surround sound.

To properly do 7.1 you need audio that was created specifically for giving surround sound from 1 speakers pointing directly at your ear with no crossfeed

for example http://www.youtube.com/watch?v=WYdIidUIbAs&feature=player_detailpage#t=17s

while this will be hard to do for movies, it should be quick for games since the sound is rendered in real time.

Remember the ear cant tell what direction sound comes from, the brain basically guesses based on the frequencies. For example when sound comes from behind, the sound waves will hit the ear and the shape of the ear will cause certain alterations to the sound frequencies. When the brain notices these special frequencies, it estimates where the sound might have come from.

If you can make replica ears and set up stereo mics with ears attached, then measure what happens to basically every frequency as it comes from different directions them measure the changes, then you can create a system where you apply those changes to any audio and render it out and you will get highly accurate directionality.

This is difficult to apply to audio that was not designed around this since it needs to be applied to each individual sound, games keep all sounds separate which will make them perfect for these effects
 
[citation][nom]pabeader[/nom]If you don't own a pair or true surround headphones, your opinion is not important. I used to think the same thing, but I now own a good set and I can tell you first hand how much better they are versus actual speakers. I don't even miss the stomach rumble cuz the sound is so much better.[/citation]
I have used 5.1 ("true" and virtual) 'phones and compared them to a pair of Audio Technica ATH-AD700's. I can with absolute certainty say the AD700's sounded many orders of magnitude better in games, movies and music.
You're comment about speakers simply baffles me, you've obviously never more than $50 on speakers.. =\
 
[citation][nom]Skiddywinks[/nom]I'd much prefer a decent set of stereo cans with a soundcard and Dolby Headphone or equivalent.[/citation]

its a bit late to comment here, but the way logitech creates the surround effect is by introducing a delay in what you hear based on "distance" (i.e. sound from the right, right ear hears it slightly before left). This method produces very distinguishable direction; the bass is amazing as well(referring to g35's).
 
I have a set of Psyko Audio 5.1's and yes, proper surround-sound headsets are truly amazing. If you're willing to spend the money, and accept that you're sacrificing sound fidelity for positional perfection, then your games are instantly transformed into a sound 'space' with you at the center. Couple it with a big monitor, and your experience is 10x better than with stereo headphones / speakers.

The problem with all of these headsets is that there's no 'up' and 'down'. Playing with surround sound is BRILLIANT for games like Thief, counterstrike or Fallout 3 where you're sneaking about listening for footsteps.. but you can spend a lot of time sneaking into a room, only to discover the sounds are coming from the room below or above.

Until they come out with a pair of headphones with "up" and "down", I'll be sticking with my amazing Psyko Audio 5.1's.
 
They are hype. I went through a two week period of headphone buying for games and have tried all the wanna be 5.1/7.1 headphones. They all fake the directional and the worst part is that they all sacrifice sound quality for the positional audio. I ended up getting a really nice pair of Grados and a Creative X-Fi card. The audio quality from Grado are fucking phenomenal and X-Fi does just as good of a job faking 5.1 sound with Stereo Xpand and Surround via Stereo Headphones. The difference is that the actual sound isn't sacraficed like it is in the gimmicky gamer headphones.
 
[citation][nom]__-_-_-__[/nom]$179.99 (179.99 euro) er... $179.99 = 124.90 euro.[/citation]

Actually what they do is sell it for $179.99 USD (in the U.S.) and then in europe it is 179.99 euros. Not sure why they do this stuff, but it is like they translate the numbers over but keep the same numbers in euros while screwing the euro market. The only thing I can come up with is maybe import fees if applicable, luxury taxes, or just other taxes, who knows.
 
This thing will undoubtedly suck. Anything with a mic attached to it will have shit sound quality when compared to a pair of open phones without a mic.

If you want great sound quality, stick with a pair of actual headphones. If you want surround(5.1), you'll need to also invest in a headphone amplifier with Dolby Headphopne.

The BEST way to achieve this is with the Sennnheiser HD595($140, Amazon) and an Astro Mixamp($150 AstroGaming.com).

The HD595 is ranked the 15th best pair of phones overall on Headfi.org, but are priced much lower than the other top phones. When attached to the Mixamp, the sound is out of this world, plus you have the option to enable 5.1 surround for all of your games. You can also use the Mixamp to hook up your new 5.1 headset to a 360 or PS3.

If you really want a mic, you can buy a $10 Zalman mic that attaches directly to your phones. For ~$300 total, you get an audio solution that will rock the shit out of any "gaming headset" out there. ...Oh, and don't even get me started on the Dr. Dre "headphones"... Ugh...

 
A real 7.1 is not even necessary. 5.1 offers everything that's needed. And only as speakers, a headset with surround doesn't help much at all as you can't move your head to change the sound a little, the speakers in the headset move with you, making you lose the feeling of surround.

I have surround headset at home. Waste of money. 2.1 is good enough.
 
[citation][nom]abottig[/nom]This thing will undoubtedly suck. Anything with a mic attached to it will have shit sound quality when compared to a pair of open phones without a mic.If you want great sound quality, stick with a pair of actual headphones. If you want surround(5.1), you'll need to also invest in a headphone amplifier with Dolby Headphopne.The BEST way to achieve this is with the Sennnheiser HD595($140, Amazon) and an Astro Mixamp($150 AstroGaming.com).The HD595 is ranked the 15th best pair of phones overall on Headfi.org, but are priced much lower than the other top phones. When attached to the Mixamp, the sound is out of this world, plus you have the option to enable 5.1 surround for all of your games. You can also use the Mixamp to hook up your new 5.1 headset to a 360 or PS3.If you really want a mic, you can buy a $10 Zalman mic that attaches directly to your phones. For ~$300 total, you get an audio solution that will rock the shit out of any "gaming headset" out there. ...Oh, and don't even get me started on the Dr. Dre "headphones"... Ugh...[/citation]
I actually had a pair of Altec Lansing headphones with mic attached, and they were close to sound quality of 200+ headphones. I had a couple pair, so I was about to compare, and, for $20, they were pretty damn amazing.

As for 7.1 for headphones, I haven't been able to hear them yet. Do I think it makes much sense? Not really. I've heard 5.1s, and they haven't impressed me. Gimmick? No. I'm probably not playing the types of games that utilize them. I Play L4D, but, a GOOD set of headphones seems to do just as well, tbh.
 
Do you guys even READ the artice?! You can fine tune EACH INDIVIDUAL DRIVER. It is an extremely near-field surround setup. Every single channel can be fine tuned for bass, volume and whether or not you want to use 7.1 or 2.2* (extra subwoofer driver - one in each ear)... Go get your Sennheisers and AT's. I can BET these kick some serious ass. Another example of inexpensive kick ass head gear is SKULLCANDY.
 
[citation][nom]AMD_pitbull[/nom]I actually had a pair of Altec Lansing headphones with mic attached, and they were close to sound quality of 200+ headphones. I had a couple pair, so I was about to compare, and, for $20, they were pretty damn amazing.As for 7.1 for headphones, I haven't been able to hear them yet. Do I think it makes much sense? Not really. I've heard 5.1s, and they haven't impressed me. Gimmick? No. I'm probably not playing the types of games that utilize them. I Play L4D, but, a GOOD set of headphones seems to do just as well, tbh.[/citation]Wait, wait, wait... let me get this right... because it has a MICROPHONE, it's gonna suck? LOL
 
I wish they would stop making light of real audio enthusiasts by grouping them with tone deaf gamers. Please stop duping and dumbing down consumers and make a product that does what it's advertised as.
 
My Roccat Kaves are true 5.1 with all the cables, not the usb simulated bullshit.
 
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