Game developer proposes 'transparent' auctions to fight hardware shortages.
John Carmack Proposes a Way to Fight GPU & Console Shortages : Read more
John Carmack Proposes a Way to Fight GPU & Console Shortages : Read more
You are fooling yourself if you think that the extra money earned is going anywhere other than the balance sheet and then to the shareholders. Price cuts are a result of demand not going black.I had the same idea a while back, primarily in regard to consoles, which are less complicated than video cards with myriad vendors producing products based on OEM chips and reference platforms.
For consoles, just going through Ebay should work just fine, so no need to create an auction site from the ground up. Ebay has the capability to create sub-stores to separate a specific seller from the millions of others who might seek to create deceptive auctions for products they cannot deliver. Amazon had its own auction system in the past and still operates an auction operation for liquidation of bulk items. If those two channels are kept happy, it's strikes me as very unlikely the likes of Walmart and Best Buy would seek retribution. If anything, removing the console sales from their stores is doing them a favor, as these are bulky items with almost no margin after all is said and done. These retailers care a lot more about selling the software and accessories. (Apple has cut out retailers entirely from software sales but still keep them onboard with accessories at strong margins. The day when consoles do the same is looming as the current generation is making models without any support for physical media widely accepted and likely the norm in the generation to follow.)
Consumers will ultimately benefit from letting affluent early adopter outbid each other in a way that directly benefits the console makers rather than scalpers. The platforms represent an immense sunk cost on the day of launch and need to move a significant amount of software before that investment is paid off and the companies can begin to schedule price cuts. (Yes, a flailing company with an unwanted product might also reduce prices but that is usually accompanied by poor software support as third parties avoid or flee the platform.) If there are a million people in the world willing and able to pay $1,000 for a PS5 or Series X, I say let them. Pay off those development costs that much sooner and advance the date when the toy is made more affordable to the rest of us.
For consoles, just going through Ebay should work just fine, so no need to create an auction site from the ground up. Ebay has the capability to create sub-stores to separate a specific seller from the millions of others who might seek to create deceptive auctions for products they cannot deliver. Amazon had its own auction system in the past and still operates an auction operation for liquidation of bulk items. If those two channels are kept happy, it's strikes me as very unlikely the likes of Walmart and Best Buy would seek retribution. If anything, removing the console sales from their stores is doing them a favor, as these are bulky items with almost no margin after all is said and done. These retailers care a lot more about selling the software and accessories. (Apple has cut out retailers entirely from software sales but still keep them onboard with accessories at strong margins. The day when consoles do the same is looming as the current generation is making models without any support for physical media widely accepted and likely the norm in the generation to follow.)
Consumers will ultimately benefit from letting affluent early adopter outbid each other in a way that directly benefits the console makers rather than scalpers. The platforms represent an immense sunk cost on the day of launch and need to move a significant amount of software before that investment is paid off and the companies can begin to schedule price cuts. (Yes, a flailing company with an unwanted product might also reduce prices but that is usually accompanied by poor software support as third parties avoid or flee the platform.) If there are a million people in the world willing and able to pay $1,000 for a PS5 or Series X, I say let them. Pay off those development costs that much sooner and advance the date when the toy is made more affordable to the rest of us.
I've been saying the same thing the last couple of months. Sell consoles exclusively thru the XBOX console and Playstation console. Tie the console to the gamertag just like they do with digital games. After 8-10 months open it up to retailers.Nvidia, AMD, and partners have all the tools they need to fix this problem. Sell the cards through GeForce experience. Sell the cards via Steam or Epic. Sell the cards on storefronts that can 100% separate gamers from miners AND limit quantities per account. If you want products to reach gamers, then sell the products on the platforms gamers use and have libraries, game time, friends, and all sorts of other data. These same platforms can already limit digital item and DLC purchases per account too -- sell the graphics cards using the right storefronts if you want to reach gamers.
The same goes for Sony and Microsoft. Sell hardware via the digital platforms. Prioritize consumers with the longest account history or the broadest library. Limit 1 console hardware purchase per account. Stop relying on Amazon, Walmart, Target, Best Buy, and other resellers to screw things up.
I said this before, and I will say it again: any board partner who is not able to sell at MSRP receives no more chips until they do sell at MSRP. It's that simple.
It will not prevent scalping, but it will ensure that each card was sold at MSRP value initially, even if it was to a scalper.
Oh wow, that really takes me back. I worked retail at Sears back when the PS2 fat was hot. I remember a couple of people buying several at a time on multiple different trips. There was nothing I could do about it because those people would just claim they had multiple children or were buying for friends and family. There was always something they could say to get around any quantity limits. Nobody had rewards accounts, purchase analytics, credit monitoring, or any of that back then. Today companies have soooo much data, but they primarily use it to study trends and drive profits -- not enforce limitations.But i'll remind everyone, this has been going on since the Playstation 2 when it was launches in 2001. There were people selling their PS2's 2x-4x times MSRP then using the proceeds to later buy the console for free.
You are fooling yourself if you think that the extra money earned is going anywhere other than the balance sheet and then to the shareholders. Price cuts are a result of demand not going black.
That sets an expectation the consumer doesn't want. This launch is an exception and making a hasty move like that is going to corrupt the market moving forward when there isn't an outlier.
Less idiotic way of doing it....at least for consoles...physically tie the hardware to a specific PSN/Xbox ID before purchase. Only allow that ID to login and play 6 months after purchase. Even if scalpers create new/fake PSN/Xbox accounts, it will be worth less than an actual retail unit because it means whoever they’re trying to sell it to will not be able to use their own account to play. More strict than that? Only sell to people with pre existing active accounts.
Auction based system where all the rich people like carmack get their goods and regular folk don’t even have a chance at getting one is beyond stupid.
You might notice I mentioned that this would be more effective or even solely effective for consoles.no, auctions are sales where the highest bidder wins. in essence, prices would only go up across the board as game companies would now have a financial motivation to scale back supply in order to inflate price. want $5000 rtx GPUs? this is how you get them in less then a year. if you think the prices now are inflated wait till you give the manufacturers an auction system to game. If you are operating under the illusion that prices would come down across the board for hardware you're deluding yourself, the manufacturers could endlessly manipulate how many units are on sale to artificially keep the prices high, or atleast to prevent a price crash. there would never be another "sale" on gpus, even older generation units would sell for around "presumed" msrp forever.
The current market is designed around supply out stripping demand (slightly) so that manufacturers can make $$ on margin through volume, it's consumer friendly. change the fundamentals of the market by cutting out the distribution chain and store fronts and allow manufacturers to auction their products and the market will change from a volume sales model to a rarity model.
Imagine every new tech release being sold in a Barrett Jackson style auction, and that's what would happen to the tech industry. high end products will never be affordable again.