I would be lying if I said this game didn't have post worthy moments. It's understandable why it's much maligned, the cutscenes after all are a great way to showcase the more story rich parts of such a well written franchise, yet they make you wait sometimes several seconds through a massive freeze, or at the very least repetitive stuttering. They play fine once they get going, but entering and coming out of them is face palm time.
So I decided it might be worthwhile to show a few gameplay clips. These are pretty short, the longest, which is the first one, is barely more than 4 min.
---SPOILER WARNING!---
Dagan Gera Boss Fight
I didn't bother capturing the cutscene leading into this fight, as it would have taken a TON of editing out frozen frames. I even had to remove several seconds worth in the fight itself where it had a cutscene in the middle.
The story about Dagan Gera is kind of sad, he was a Jedi whom fell in love with a planet called Tanalorr, and decided to use it to train initiates. When the Jedi Order decided to abandon the planet, he rebelled, and got put in a Bacta tank for 2 centuries. Cal finds him there and frees him, but he is so bitter toward Jedi he tries to kill him.
This guy is a bit intimidating. He is so sure of his abilities even with one arm, he slowly walks straight toward you, with his jibblies jingle jangle jinglin, without so much as an athletic supporter! Talk about COCKY!
Force Tear - Fractured Resolve
Force Tears are just a very short mini game where you race to fix a disruption in the Force, while facing imminent death as the corruption rapidly jumps back and forth. These can be hard to predict and/or time, and can take several tries.
Riverbed Watch
This is a small enemy camp situated atop a workbench, which as it's name implies overlooks the riverbed. It has mostly basic Battle Droids, but also a few B2 Battle Droids, a BX Droid and a Raider Grunt. The B2 Droids can be useful when near other enemies, as you can Force Push their grenade launcher shot back into them. Of all of them, the Raider Grunt and especially the BX Droid need to be taken seriously, as they are faster and have fairly effective melee attacks.
Fort Kah'Lin - Part 1
This is a mix of more of the same enemies of Riverbed Watch. This time however, I got in some good Force Pulls and Pushes. If only I'd reacted quicker to that B2 grenade!
Fort Kah'Lin - Part 2
Here I sneak into a hangar behind a troop transport ship to take on a Purge Trooper wielding a large axe-like weapon. Unlike Electrobaton, Electrostaff, and Commander type Purge Troopers, so far in my searching I haven't found any separate designation for this one, which is disappointing. He is escorted by a BX Droid Hybrid, which carries a Blaster that it uses when out of range of it's melee weapon. There's a few basic Battle Droids as well, and a single B2 Droid, which came in handy as an obstruction for the Purge Trooper on the walkway I lead it down, then Force Pushed it's grenade attack back at them. There was also a basic Battle Droid at the start of the battle that held a grenade above it's head while charging me, and one higher up later on that threw one, which I managed to kill the BX Droid Hybrid with via Force Push. It's odd though that none of the Jedi Survivor enemy wikis I've read say anything about basic Battle Droids carrying and throwing grenades, as I find it makes them both intimidating and useful.
Fort Kah'Lin - Part 3
This is a mop up of waves of enemies that drop down from the aforementioned troop transport ship just outside the hangar. This one has a wave of 2 BX Droids and 2 BX Rifle Droids, so I tried using Confusion, a Force ability where you trick enemies into fighting for you a short while. I don't know if it's a bug, or that I was too far away from other enemies when I first used it, but the Raider Grunt I first tried it on attacked me while it was still highlighted green. There was one peskly BX Droid that just kept rejuvenating after getting it near death, so I finished it with Slow.
So I decided it might be worthwhile to show a few gameplay clips. These are pretty short, the longest, which is the first one, is barely more than 4 min.
---SPOILER WARNING!---
Dagan Gera Boss Fight
I didn't bother capturing the cutscene leading into this fight, as it would have taken a TON of editing out frozen frames. I even had to remove several seconds worth in the fight itself where it had a cutscene in the middle.
The story about Dagan Gera is kind of sad, he was a Jedi whom fell in love with a planet called Tanalorr, and decided to use it to train initiates. When the Jedi Order decided to abandon the planet, he rebelled, and got put in a Bacta tank for 2 centuries. Cal finds him there and frees him, but he is so bitter toward Jedi he tries to kill him.
This guy is a bit intimidating. He is so sure of his abilities even with one arm, he slowly walks straight toward you, with his jibblies jingle jangle jinglin, without so much as an athletic supporter! Talk about COCKY!
Force Tear - Fractured Resolve
Force Tears are just a very short mini game where you race to fix a disruption in the Force, while facing imminent death as the corruption rapidly jumps back and forth. These can be hard to predict and/or time, and can take several tries.
Riverbed Watch
This is a small enemy camp situated atop a workbench, which as it's name implies overlooks the riverbed. It has mostly basic Battle Droids, but also a few B2 Battle Droids, a BX Droid and a Raider Grunt. The B2 Droids can be useful when near other enemies, as you can Force Push their grenade launcher shot back into them. Of all of them, the Raider Grunt and especially the BX Droid need to be taken seriously, as they are faster and have fairly effective melee attacks.
Fort Kah'Lin - Part 1
This is a mix of more of the same enemies of Riverbed Watch. This time however, I got in some good Force Pulls and Pushes. If only I'd reacted quicker to that B2 grenade!
Fort Kah'Lin - Part 2
Here I sneak into a hangar behind a troop transport ship to take on a Purge Trooper wielding a large axe-like weapon. Unlike Electrobaton, Electrostaff, and Commander type Purge Troopers, so far in my searching I haven't found any separate designation for this one, which is disappointing. He is escorted by a BX Droid Hybrid, which carries a Blaster that it uses when out of range of it's melee weapon. There's a few basic Battle Droids as well, and a single B2 Droid, which came in handy as an obstruction for the Purge Trooper on the walkway I lead it down, then Force Pushed it's grenade attack back at them. There was also a basic Battle Droid at the start of the battle that held a grenade above it's head while charging me, and one higher up later on that threw one, which I managed to kill the BX Droid Hybrid with via Force Push. It's odd though that none of the Jedi Survivor enemy wikis I've read say anything about basic Battle Droids carrying and throwing grenades, as I find it makes them both intimidating and useful.
Fort Kah'Lin - Part 3
This is a mop up of waves of enemies that drop down from the aforementioned troop transport ship just outside the hangar. This one has a wave of 2 BX Droids and 2 BX Rifle Droids, so I tried using Confusion, a Force ability where you trick enemies into fighting for you a short while. I don't know if it's a bug, or that I was too far away from other enemies when I first used it, but the Raider Grunt I first tried it on attacked me while it was still highlighted green. There was one peskly BX Droid that just kept rejuvenating after getting it near death, so I finished it with Slow.