[citation][nom]RefZA[/nom]This is a terrible, terrible idea. The MMO market is full of rubbish content already, and that from 'professional' paid designers. Why on earth would this product yield any better results? Rather produce user-level tools with intuitive interfaces that focus on letting users share stories with their friends than trying to produce entire mmo's worth of content. This has been tried before and it hasn't worked.[/citation]
Iam confused, isn't this exactly what this project says it is doing?
Yes there is talk of sample scripts but I thought it made it clear that these are a leg-up and starting point for the users to build their own content.
Very few users have the skills to make their own geography or monster models so I think providing those makes sense, too. It does discuss a future path-way to import and trade user-designed artwork for those with those skills.
But most UGC efforts fail because they expect the users to generate all the content. Where thy have succeeded, be it Kickstarter or Neverwinter Knights, its been because they provided enough canned content to enable the masses to express themselves well with.