cache is but 1 player here. Remember, it all comes down to SW. Cache brings with it an inherit latency, but avoids huge latencies as well, but, theres other approaches, at least on gpus.
It depends on the strings/workloads/stack/compiler/scheduler etc.
To say it has more cache means nothing at this point, until as Ive said, we have more arch info, and since we wont really have all that info before the release of these parts, and how its has effects on workloads, where the weaknesses/strengths are, its too early to make claims, tho it can be interesting to speculate.
But you bashed instead.
Opinio9ns are fine too, and in your attempt at justifying your opinion, others and myself have pointed out, you simply cant do this at this time.
If you want a discussion on the possibilities of each structure, and its possible ability, thats fine, otherwise, we still need to wait