So I have ran into a very peculiar issue with my computer. In many games whenever I try to run them in full screen, the quality gets drastically worse and the screen gets a yellow tint. I already had this issue back in 2015 with my R9 290, but I assumed it was related to that card (https://forums.tomshardware.com/threads/sapphire-r9-290-tri-x-graphic-problems.2185448/) and when I couldnt get it fixed I let it go. Now however I have gotten a "new" graphics card from a friend a while back, and because I play games in windowed borderless, I didnt notice anything. However, when I tried to launch Overwatch 2 and changed to fullscreen, the same issues came up again. This has to mean that they were not GPU related - but must be something else.
My monitor is quite old, and when I check on Windows - it shows that it is running at 59,934Hz. I can change that to different options between 25-60Hz, but all of the other options besides that specific refresh rate display as the same blurry yellow tinted mess that all the games do (also same thing if I change the setting in the GPU settings via Windows). Since games run at 60Hz usually, I think it does explain why the issue happened before - since it happens every time the monitor is refreshing at 60Hz instead of 59,934Hz (maybe)? Issue is that I still dont know why that is.
When I tried to play Overwatch 2 the game was stuttering badly and had dramatic frame drops, and I decided to log the performance with Nvidia Geforce Experience. When I am running the game in fullscreen (and assumably 60.00Hz), it looks bad as usual, and the render latency at worst went to +2000ms and there were some really bad FPS drops although at times it is +200FPS. When I put the game to fullscreen borderless it only goes up to 59/60FPS and while there are some render latency issues - they are nowhere near as bad as the results for fullscreen - but they still make the game unplayable.
I am trying to figure out why there are such bad render latency / FPS drops while playing the game. I have checked my CPU, GPU drivers and BIOS updates etc. I only have 8gb of RAM, but when I check my RAM usage during gameplay it is only using about 7GB so I do not think it is a ram issue. My GPU is only using about 40% VRAM at max, and is not utilizing even 100% because I turned the graphics down quite a bit already. I have an I5 4670k (OC to 4,2Ghz currently), and I have been able to run many other games perfectly, and while I do recognize its an older processor, I have a hard time believing that its the reason why the games are playing so horribly. I would love to hear any ideas on what could be causing my issues. Thanks in advance and more than happy to provide more information or logs.
(for some reason I cant post the names of the games that run well without getting an automatic spam filter thing)
Processor: i5 4670k @4.2GHz, Noctua NH-9B SE2
GPU: Gigabyte GTX 970 Windforce OC (10DE 13C2)
RAM: Crucial Ballistix 8GB (2x4GB) Ballistix Sport DDR3 1600 MHz
Operating System:Windows 10 Home 64bit (22H2)
My monitor is quite old, and when I check on Windows - it shows that it is running at 59,934Hz. I can change that to different options between 25-60Hz, but all of the other options besides that specific refresh rate display as the same blurry yellow tinted mess that all the games do (also same thing if I change the setting in the GPU settings via Windows). Since games run at 60Hz usually, I think it does explain why the issue happened before - since it happens every time the monitor is refreshing at 60Hz instead of 59,934Hz (maybe)? Issue is that I still dont know why that is.
When I tried to play Overwatch 2 the game was stuttering badly and had dramatic frame drops, and I decided to log the performance with Nvidia Geforce Experience. When I am running the game in fullscreen (and assumably 60.00Hz), it looks bad as usual, and the render latency at worst went to +2000ms and there were some really bad FPS drops although at times it is +200FPS. When I put the game to fullscreen borderless it only goes up to 59/60FPS and while there are some render latency issues - they are nowhere near as bad as the results for fullscreen - but they still make the game unplayable.
I am trying to figure out why there are such bad render latency / FPS drops while playing the game. I have checked my CPU, GPU drivers and BIOS updates etc. I only have 8gb of RAM, but when I check my RAM usage during gameplay it is only using about 7GB so I do not think it is a ram issue. My GPU is only using about 40% VRAM at max, and is not utilizing even 100% because I turned the graphics down quite a bit already. I have an I5 4670k (OC to 4,2Ghz currently), and I have been able to run many other games perfectly, and while I do recognize its an older processor, I have a hard time believing that its the reason why the games are playing so horribly. I would love to hear any ideas on what could be causing my issues. Thanks in advance and more than happy to provide more information or logs.
(for some reason I cant post the names of the games that run well without getting an automatic spam filter thing)
Processor: i5 4670k @4.2GHz, Noctua NH-9B SE2
GPU: Gigabyte GTX 970 Windforce OC (10DE 13C2)
RAM: Crucial Ballistix 8GB (2x4GB) Ballistix Sport DDR3 1600 MHz
Operating System:Windows 10 Home 64bit (22H2)
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