Latest Oculus Software Update Officially Supports Room-Scale VR

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Jeff Fx

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Jan 2, 2015
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Good to have Rift owners join us in the world of room-scale VR. It took Oculus a long time, but they're now delivering a full VR system.
 

SockPuppet

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Aug 14, 2006
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Vive lighthouses are still far better. You don't have to have USB cables strung out all over the room to use the tracking. It was engineered as an all-in-one solution from the start.
 

Matko_1

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May 15, 2017
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You don't need 3 sensors for Rift room-scale. A third sensor barely improves tracking versus just 2 in opposing corners. I prefer the Rift touch controllers over the vive but the Rift has nothing on the Vive's tracking system which is better in every possible way.

Also, to use 3 sensors many computers need a special USB card for the silly bandwidth needed. Some motherboards can cope but many can't. It's a ridiculous setup.
 
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