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Archived from groups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.strategic (More info?)
Jeff wrote:
> In article <1107967299.520026.313410@f14g2000cwb.googlegroups.com>,
"Chadwick" <chadwick110@hotmail.com> wrote:
>
> >Hitherto, you have been able to play single-player games "in privacy
at
> >any time without depending on some third party jackass being alive".
> >Now you do need a jackass, just like you do for a multi-player game.
>
> Then can't you see how upsetting this is for folks who have to deal
with too
> many jackasses as it is? ;-)
I can understand it being inconvenient because the install takes longer
than expected and there is no guidance in the retail box on what to do.
I sympathise a little with those who feel they have been
disenfranchised because they don't have an internet connection, or they
have a very slow one. They must be disappointed. The box does say
"internet connection" under minimum requirements, but it should make
clear that this is a necessity for single-player as well, and that a
fast connection is recommended. However, I don't think it is "wrong" of
Valve to make this a requirement any more than it is wrong of them to
force me to get another graphics card to play the game. The internet is
becoming ubiquitous - this is just another aspect of that.
And, although it hasn't (yet?) affected me, I can see why people are
upset that they need Steam to be up and running to install the
single-player game and get updates. Steam does make it easier to
download and install patches and new content, but what happens if it
fails technically or commercially? Your game isn't available, that's
what happens.
This is the way multi-player online games are organised (necessarily)
and now Valve is saying a game is a game is a game. Doesn't matter how
many players - the same framework is used for supporting the game.
Is this morally wrong, or illegal? I think not. Inconvenient? sure, if
you can't get validated for whatever reason. Upsetting? yes, if you
don't have a (good) internet connection, or if Steam won't validate
you.
And I suppose it must be upsetting for some people that they can't
easily sell the game afterwards or lend it to a friend.
(Valve could easily address some of these issues by including better
documentation in the retail box on what Steam is and how to install it
& HL2 (Vivendi may disagree😉), making the internet requirement clearer
on the box itself, and making it possible to de-register a game from
your Steam Account so that it can be sold on.)
You have to judge whether HL2 and its extended family are worth the
inconveniences of Steam. Are you OK to run the risk that one day Steam
might not be around, and your game might be no more than a HL2 themed
coaster? These are the same questions that multi-player gamers have had
to answer for some time. Now you have to answer them for a
single-player game.
Jeff wrote:
> In article <1107967299.520026.313410@f14g2000cwb.googlegroups.com>,
"Chadwick" <chadwick110@hotmail.com> wrote:
>
> >Hitherto, you have been able to play single-player games "in privacy
at
> >any time without depending on some third party jackass being alive".
> >Now you do need a jackass, just like you do for a multi-player game.
>
> Then can't you see how upsetting this is for folks who have to deal
with too
> many jackasses as it is? ;-)
I can understand it being inconvenient because the install takes longer
than expected and there is no guidance in the retail box on what to do.
I sympathise a little with those who feel they have been
disenfranchised because they don't have an internet connection, or they
have a very slow one. They must be disappointed. The box does say
"internet connection" under minimum requirements, but it should make
clear that this is a necessity for single-player as well, and that a
fast connection is recommended. However, I don't think it is "wrong" of
Valve to make this a requirement any more than it is wrong of them to
force me to get another graphics card to play the game. The internet is
becoming ubiquitous - this is just another aspect of that.
And, although it hasn't (yet?) affected me, I can see why people are
upset that they need Steam to be up and running to install the
single-player game and get updates. Steam does make it easier to
download and install patches and new content, but what happens if it
fails technically or commercially? Your game isn't available, that's
what happens.
This is the way multi-player online games are organised (necessarily)
and now Valve is saying a game is a game is a game. Doesn't matter how
many players - the same framework is used for supporting the game.
Is this morally wrong, or illegal? I think not. Inconvenient? sure, if
you can't get validated for whatever reason. Upsetting? yes, if you
don't have a (good) internet connection, or if Steam won't validate
you.
And I suppose it must be upsetting for some people that they can't
easily sell the game afterwards or lend it to a friend.
(Valve could easily address some of these issues by including better
documentation in the retail box on what Steam is and how to install it
& HL2 (Vivendi may disagree😉), making the internet requirement clearer
on the box itself, and making it possible to de-register a game from
your Steam Account so that it can be sold on.)
You have to judge whether HL2 and its extended family are worth the
inconveniences of Steam. Are you OK to run the risk that one day Steam
might not be around, and your game might be no more than a HL2 themed
coaster? These are the same questions that multi-player gamers have had
to answer for some time. Now you have to answer them for a
single-player game.