I think mice are one of the most important factors in a gamer's setup. It's what we use to give our most important input to an FPS, and so you can see why I am very critical in my judgement of mice.
Here's what might matter in my setup:
Athlon XP 2100 on an Epox 8KHA+ motherboard
Windows 2000 with all current updates
DirextX 9 for my ATI 9500 pro
Logitech MouseWare version 975
I've had an MS IntelliMouse 3.0 for a while now, and feel hampered by the cord making movement force asymmetric. Even a Mouse Bungie won't fix this - cordless is the only way; I really wanted the MX700 to be a great mouse. After installing the MX700 and charging it up, I took it for a spin in BF1942. Right off the bat I noticed that something didn't feel right. It took a split second after I stopped moving the mouse for the aim on my computer to stop. I tried single player, thinking somehow it was due to lag. The same thing happened, so I quit to windows and tried an experiment. I moved the mouse speed slider all the way to the slowest setting, and of course acceleration was off. If I moved the mouse quickly, the buffer of the mouse becomes horridly visible, and there is a tremendous (perhaps as much as a half second) amount of time between when I stop moving the mouse and when the mouse actually stops moving on screen. Thinking it was a buffer issue on my motherboard, and wondering why this horrible delay wasn't mentioned in any reviews, I tried PS/2 and then another computer. I tried the mouse on an Intel PIII 450 running on an Asus P2B-LS motherboard running w98, and got the same lagged results.
I tried ending the EM_EXEC task, and still the lag happens. I am convinced it is a problem with the RF technology, or else a faulty mouse. My Intellimouse 3.0, in a side-by-side comparison, is much more accurate and even seems to have a faster update rate, even in USB mode.
I think I could have gotten used to the heavy mouse, but having lag between your reactions and your player's aim is not acceptable. What are other people's experiences with the MX700? Have you tried the slider technique above?
Here's what might matter in my setup:
Athlon XP 2100 on an Epox 8KHA+ motherboard
Windows 2000 with all current updates
DirextX 9 for my ATI 9500 pro
Logitech MouseWare version 975
I've had an MS IntelliMouse 3.0 for a while now, and feel hampered by the cord making movement force asymmetric. Even a Mouse Bungie won't fix this - cordless is the only way; I really wanted the MX700 to be a great mouse. After installing the MX700 and charging it up, I took it for a spin in BF1942. Right off the bat I noticed that something didn't feel right. It took a split second after I stopped moving the mouse for the aim on my computer to stop. I tried single player, thinking somehow it was due to lag. The same thing happened, so I quit to windows and tried an experiment. I moved the mouse speed slider all the way to the slowest setting, and of course acceleration was off. If I moved the mouse quickly, the buffer of the mouse becomes horridly visible, and there is a tremendous (perhaps as much as a half second) amount of time between when I stop moving the mouse and when the mouse actually stops moving on screen. Thinking it was a buffer issue on my motherboard, and wondering why this horrible delay wasn't mentioned in any reviews, I tried PS/2 and then another computer. I tried the mouse on an Intel PIII 450 running on an Asus P2B-LS motherboard running w98, and got the same lagged results.
I tried ending the EM_EXEC task, and still the lag happens. I am convinced it is a problem with the RF technology, or else a faulty mouse. My Intellimouse 3.0, in a side-by-side comparison, is much more accurate and even seems to have a faster update rate, even in USB mode.
I think I could have gotten used to the heavy mouse, but having lag between your reactions and your player's aim is not acceptable. What are other people's experiences with the MX700? Have you tried the slider technique above?