As a preface, I've attempted to reach out to multiple subs with slim to no feedback whatsoever over on Reddit. Games include Project Cars 2, Assetto Corsa/Comp, F1 2018, Dirt Rally. Game reinstalls do not help, this issue was occurring in F1 2018 on both the steam version, and the denuvo-removed cracked version. I cannot find anywhere online someone having the same issue as me.
Here's a video of the problem happening:
View: https://www.youtube.com/watch?v=7MaWaPFXP9Q&feature=youtu.be
It will always happen like this, optimal performance at 200FPS+, and dip severely 3 times in a row lasting upwards of a second of complete game lockup each time. It varies after a system boot when this happens, could be immediately at the beginning of a race, or 15 minutes into it, but it always happens without fail.
I've been having this issue in most if not all racing games for some time now, and after scouring internet forums for days, I still cannot determine what the issue is.
Basically, regardless of what USB devices are plugged in, in most of my racing games, I will have microstutters that will drop frames. What's odd is, with only using a controller, it happens once (instead of 3 times in a row), but when using my G29 racing wheel, it will always happen 3 times in a row in short sequence, and then be fine until it happens again. GPU usage in Task Manager / MSI Afterburner will show usage drops every time this happens, but no spikes/dips on the CPU graph. It will return to being fine at 200+ FPS until the problem reoccurs.
Here is a download for the MSI Afterburner report, note that I'm usually quitting out after the spikes occur when I was trying to change settings and whatnot. https://www.dropbox.com/s/q7h9qdnadyflmln/HardwareMonitoring.hml?dl=0
See below for my spec list. Tests performed with either an Xbox One controller, or my G29 Racing wheel, with and without an Oculus Rift Headset.
PCPartPicker Part List
CPU: AMD - Ryzen 7 2700X 3.7 GHz 8-Core Processor ($279.99)
Motherboard: Gigabyte - X470 AORUS GAMING 5 WIFI ATX AM4 Motherboard ($139.99)
Memory: G.Skill - Ripjaws V Series 16 GB (2 x 8 GB) DDR4-3200 Memory ($159.99)
Memory: G.Skill - Ripjaws V Series 16 GB (2 x 8 GB) DDR4-3200 Memory ($159.99)
Storage: Kingston - A400 240 GB 2.5" Solid State Drive ($0.00)
Storage: Samsung - 860 Evo 500 GB 2.5" Solid State Drive ($84.99)
Storage: Western Digital - BLACK SERIES 2 TB 3.5" 7200RPM Internal Hard Drive ($99.99)
Video Card: Gigabyte - GeForce GTX 1070 Ti 8 GB WINDFORCE Video Card ($429.00)
Case: NZXT - H500 ATX Mid Tower Case ($74.99)
Power Supply: EVGA - SuperNOVA G3 750 W 80+ Gold Certified Fully Modular ATX Power Supply ($89.99)
Total: $1518.92
Prices include shipping, taxes, and discounts when available
Generated by PCPartPicker 2019-07-10 18:54 EDT-0400
Here's a video of the problem happening:
It will always happen like this, optimal performance at 200FPS+, and dip severely 3 times in a row lasting upwards of a second of complete game lockup each time. It varies after a system boot when this happens, could be immediately at the beginning of a race, or 15 minutes into it, but it always happens without fail.
I've been having this issue in most if not all racing games for some time now, and after scouring internet forums for days, I still cannot determine what the issue is.
Basically, regardless of what USB devices are plugged in, in most of my racing games, I will have microstutters that will drop frames. What's odd is, with only using a controller, it happens once (instead of 3 times in a row), but when using my G29 racing wheel, it will always happen 3 times in a row in short sequence, and then be fine until it happens again. GPU usage in Task Manager / MSI Afterburner will show usage drops every time this happens, but no spikes/dips on the CPU graph. It will return to being fine at 200+ FPS until the problem reoccurs.
- Made sure my Oculus sensors are not plugged in,
- Verified all drivers are up to date, on 1807, don't plan on updating to 1903
- Running with a single monitor plugged in, after a fresh boot, as well as my 3 monitors. It happens in VR for these games, as well as on a single monitor.
- Verified power settings in both windows settings, and the Nvidia control panel.
- Reinstalled video drivers. Windows Defender is not running, and I have tried with Malwarebytes Premium disabled.
- Tried with Flux disabled.
- Verified my motherboard is on the latest BIOS update.
- Ran a handful of virus cleanup tools.
- Different Power outlet separate from the rest of my desk
- Running with all startup programs disabled
- Re-seated my GPU
- Ran with only my primary monitor plugged in, with racing wheel, and no controller/wireless adapter hooked up.
- Placed GPU in different PCIe Slot
- Re-seated RAM
- Re-seated all power cables for CPU, GPU, on both ends.
- Reinstalled all drivers for devices
Here is a download for the MSI Afterburner report, note that I'm usually quitting out after the spikes occur when I was trying to change settings and whatnot. https://www.dropbox.com/s/q7h9qdnadyflmln/HardwareMonitoring.hml?dl=0
See below for my spec list. Tests performed with either an Xbox One controller, or my G29 Racing wheel, with and without an Oculus Rift Headset.
PCPartPicker Part List
CPU: AMD - Ryzen 7 2700X 3.7 GHz 8-Core Processor ($279.99)
Motherboard: Gigabyte - X470 AORUS GAMING 5 WIFI ATX AM4 Motherboard ($139.99)
Memory: G.Skill - Ripjaws V Series 16 GB (2 x 8 GB) DDR4-3200 Memory ($159.99)
Memory: G.Skill - Ripjaws V Series 16 GB (2 x 8 GB) DDR4-3200 Memory ($159.99)
Storage: Kingston - A400 240 GB 2.5" Solid State Drive ($0.00)
Storage: Samsung - 860 Evo 500 GB 2.5" Solid State Drive ($84.99)
Storage: Western Digital - BLACK SERIES 2 TB 3.5" 7200RPM Internal Hard Drive ($99.99)
Video Card: Gigabyte - GeForce GTX 1070 Ti 8 GB WINDFORCE Video Card ($429.00)
Case: NZXT - H500 ATX Mid Tower Case ($74.99)
Power Supply: EVGA - SuperNOVA G3 750 W 80+ Gold Certified Fully Modular ATX Power Supply ($89.99)
Total: $1518.92
Prices include shipping, taxes, and discounts when available
Generated by PCPartPicker 2019-07-10 18:54 EDT-0400
Last edited: